Sun-Rising Capital
Written by LemmyTheLenny
The Sun-Rising Capital is the first place to sell Accessories, so be sure to check them out.
Go to the Temple of Dawn to see the Great Sorcerer. Here, Shin leaves your party, but Rean joins in his place.
Now, go the the Wind-Running Great Bridge. (After gearing up at the Weapon Shop.)
Shop List
Weapons
| Weapon | Effect | Slots | Cost |
|---|---|---|---|
| Gold gun | STR +119 MAG +115 HIT +2 | 3 | 300G |
| Gold Rod | STR +113 MAG +124 | 4 | 278G |
| Silver Bow | STR +115 MAG +118 HIT +5 | 4 | 288G |
| Wolf knuckle | STR +127 MAG +113 DEF +3 | 3 | 320G |
| Armor Piercer | STR +122 MAG +116 SPD +3 | 4 | 316G |
| Steel Staff | STR +110 MAG +126 | 5 | 274G |
| Gold Ball | STR +132 MAG +108 SPD -3 | 2 | 330G |
| Gold Whip | STR +112 MAG +114 | 2 | 294G |
Armor
| Armor | Effect | Cost | Users |
|---|---|---|---|
| Shaman's Clothing | DEF +108 MDEF +122 MAG +2 | 240G | Lake, Rean |
| Leather Armor | DEF +116 MDEF +113 | 270G | Lake |
Accessories
| Accessory | Effect | Cost |
|---|---|---|
| Warrior's Bracelet | STR +5 | 500G |
| Brujo's Bracelet | MAG +5 | 500G |
Bits
| Bit | Effect | Useable with | Slots needed | Cost |
|---|---|---|---|---|
| Slow | Attack and decrease SPD of one enemy | Rod, Ball, Whip | 1 | 300G |
| Confusion | Atack and confuse an anemy | Sword, Staff, Whip | 1 | 300G |
| Resseruction | Revive a fallen ally | Rod, Bow, Staff | 1 | 320G |
Items
| Item | Effect | Cost |
|---|---|---|
| Ointment | Heal 500 HP | 20G |
| Disinfecting Herb | Cure Poison | 20G |
| Activation Tablet | Cure Sleep | 20G |
| Sanity Tablet | Cure confusion | 20G |
| Anti-Inflammatation Flower | Cure Paraylsis | 20G |
| Revitalization Medicine | Revive a fallen ally | 50G |