Premium Shop Items

Written by Nemomon

ItemsAncient Magic SkillsWeapons

Rare Items

Name Effect Feed Star
Special Gem STR, VIT, INT, SPD 8% up. Increases more if several are equipped. All Parameters +7 No
Gold Gem When gained in battle, half of Gold amount (Bonus Gold excepted) added to Bonus Gold. Greater increase with more than one. All Parameters +10 Yes
Dark Soul Meteorite A meteorite with the ancient magic 'Dark Soul'. When used, 'Dark Soul' acquired. If already acquired, Skill Lv+10. - -
Talisman Gem In battle, if you select the guard command, all statuses are 1 rank up. VIT+15 No
Pacifier Gem A pacifier-type gem. If the user mounts an attack, 1 hit is calculated as 3 hits. Greater increase with more than one. STR+20 Yes
All-Cure Meteorite A meteorite with the ancient magic 'All-Cure'. When used, 'All-Cure' acquired. If already acquired, Skill Lv+10. - -
Accelerate Gem The equipped character starts battle in a state where he/she can act immediately. SPF+15 No
All-Healer Meteorite A meteorite with the ancient magic 'All-Healer'. When used, 'All-Healer' acquired. If already acquired, Skill Lv+10. - -
Attribute Gem α When SP is gained in battle, All-element rank rises to 99. However, MP used with magic skills becomes 1.5 times normal. (Cannot be used with other Element gems.) All Parameters +30 No
Holy Ray Meteorite A meteorite with the ancient magic 'Holy Ray'. When used, 'Holy Ray' acquired. If already acquired, Skill Lv+10. - -

High Rare Items

Name Effect Feed Star
Angel Gem α STR, VIT, INT, SPD 15% up. Greater increase with more than one. All Parameters +100 Yes
Glasses Gem A glasses-type gem. If the user is in a Fainting state during battle, once only, the user recovers with MP and HP completely restored. Max HP+1000 • Max MP+150 Yes
Raging Flare Meteorite A meteorite with the ancient magic 'Raging Flare'. When used, 'Raging Flare' acquired. If already acquired, Skill Lv+10. - -
Shade Gem In battle, all physical skill effects are made ineffective. INT+14 No
Super Drain Meteorite A meteorite with the ancient magic 'Super Drain'. When used, 'Super Drain' acquired. If already acquired, Skill Lv+10. - -
Maelstorm Meteorite A meteorite with the ancient magic 'Maelstorm'. When used, 'Maelstorm' acquired. If already acquired, Skill Lv+10. - -
Ultra-rare Drop Gem Enemies become more likely to drop rare items. Probability increases with more than one. All Parameters +30 No
Flame Meteor Meteorite A meteorite with the ancient magic 'Flame Meteor'. When used, 'Flame Meteor' acquired. If already acquired, Skill Lv+10. - -
All-Revive Meteorite A meteorite with the ancient magic 'All-Revive'. When used, 'All-Revive' acquired. If already acquired, Skill Lv+10. - -
Ribbon Gem A ribbon-type gem. Max HP up 100%. Greater increase with more than one. Max HP+500 Yes
Rock Crush Meteorite A meteorite with the ancient magic 'Rock Crush. When used, 'Rock Crush' acquired. If already acquired, Skill Lv+10. - -
Substitute Meteorite A meteorite with the ancient magic 'Substitute'. When used, 'Substitute' acquired. If already acquired, Skill Lv+10. - -

Super Rare Items

Name Effect Feed Star
Cat-Ear Gem When SP is gained in battle, All-element rank rises to 99, and MP used for magic skills drops to 0. (Cannot be used with other Element Gems.) All Parameters +100 Yes
Shield Gem A shield-type gem that protects against abnormal states. INT+250 Yes
All-All Down Meteorite A meteorite with the ancient magic 'All-All Down'. When used, 'All-All Down' acquired. If already acquired, Skill Lv+10. - -
Skill EXP Gem At the end of battle, the Skill EXP of all skills usable by the equipped character increases slightly. Greater increase with more than once. All Parameters +100 Yes
Aqua Meteor Meteorite A meteorite with the ancient magic 'Aqua Meteor'. When used, 'Aqua Meteor' acquired. If already acquired, Skill Lv+10. - -
All-All Up Meteorite A meteorite with the ancient magic 'All-All Up'. When used, 'All-All Up' acquired. If already acquired, Skill Lv+10. - -
SP Gem When gained in battle, half of SP value (Bonus SP excepted) added to Bonus SP. Greater increase with more than one. All Parameters +100 Yes
Brave Heal Meteorite A meteorite with the ancient magic 'Brave Heal'. When used, 'Brave Heal' acquired. If already acquired, Skill Lv+10. - -
All-Healist Meteorite A meteorite with the ancient magic 'All-Healist'. When used, 'All-Healist' acquired. If already acquired, Skill Lv+10. - -
Devil Gem β Normal attack inflicted damage 6 times normal. All Parameters +100 Yes
Angel Bless Meteorite A meteorite with the ancient magic 'Angel Bless'. When used, 'Angel Bless' acquired. If already acquired, Skill Lv+10. - -

Ultra Rare Items

Name Effect Feed Star
Angel Gem β In battle, if a skill is used, there is a 50% chance that the skill will be launched again without using MP. All Parameters +100 Yes
Necklace Gem A necklace-type gem. If the Guard command is selected in battle, all statuses 2 ranks up. All Parameters +60 Yes
Stardust Meteorite A meteorite with the ancient magic 'Stardust'. When used, 'Stardust' acquired. If already acquired, Skill Lv+10. - -
EXP Gem When gained in battle, half of EXP value (Bonus EXP excepted) added to Bonus EXP. Greater increase with more than one. All Parameters +100 Yes
Healissimus Meteorite A meteorite with the ancient magic 'Healissimus'. When used, 'Healissimus' acquired. If already acquired, Skill Lv+10. - -
Devil Gem α Attack range for normal attack becomes 'all'. All Parameters +100 Yes
Mud Stamp Meteorite A meteorite with the ancient magic 'Mud Stamp'. When used, 'Mud Stamp' acquired. If already acquired, Skill Lv+10. - -
Maid Gem Max MP up 200%. Greater increase with more than one. Max MP+1000 Yes
Catastrophe Meteorite A meteorite with the ancient magic 'Catastrophe'. When used, 'Catastrophe' acquired. If already acquired, Skill Lv+10. - -
Name Description MAG Growth MP
Dark Soul An attack with the power of darkness, against all characters. 1200
  • +60 per level
  • 9x to level up
50
All-Cure Poison, Paralysis, Sleep and Fatigue states cleared for all characters. --- 9x to level up 112
All-Healer
  • HP is moderately restored for all characters.
  • Healing power: 1200 (Restored to max. 5000).
---
  • +60 power, 250 max, per level
  • 9x to level up
75
Holy Ray An attack with the power of light, against all characters. 1200
  • +60 per level
  • 9x to level up
50
Raging Flare
  • Fire-element attack against all characters: huge bullet of flame launched.
  • Extra effect: ATK, SPD 1 rank down.
2250
  • +112.5 per level
  • 12x to level up
125
Super Drain An attack on all characters that interferes with the spirit. MP is absorbed, and the user's MP is restored. 50
  • +2.5 per level
  • 12x to level up
20
Maelstorm
  • Water-element attack against all characters: characters sucked into a huge whirlpool.
  • Extra effect: INT, DEF 1 rank down.
2250
  • +112.5 per level
  • 12x to level up
125
Flame Meteor
  • Fire-element attack against all characters: several burning rocks dropped.
  • Extra effect: action order slowed.
1200 x 3
  • +60 per level
  • 12x to level up
156
All-Revive Fainting state cleared with 50% of HP. For all characters. --- 9x to level up 161
Rock Crush
  • Earth-element attack against all characters: rocks dropped.
  • Extra effect: DEF, SPD 1 rank down.
2250
  • +112.5 per level
  • 12x to level up
125
Substitute Places a single character in a state where they can act immediately. --- 9x to level up 110
All-All Down All statuses 1 rank down for all characters. --- 15x to level up 140
Aqua Meteor
  • Water-element attack against all characters: 4 globules of water dropped on each.
  • Extra effect: actions become slower.
1200 x 4
  • +60 per level
  • 15x to level up
194
All-All Up All statuses 1 rank up for all characters. --- 15x to level up 140
Brave Heal In battle, the Brave Arts gauge is restored by about 20%. --- 9x to level up 400
All-Healist
  • HP is greatly restored for all characters.
  • Healing power: 3000 (Restored to max. 30000).
---
  • +150 power, 1500 max, per level
  • 12x to level up
130
Angel Bless If in a Fainting state, one time only, an effect is applied that clears the state automatically with 25% of HP. For a column. --- 15x to level up 250
Stardust An attack against all characters. Concentrated explosion of magic power. 7500
  • +375 per level
  • 18x to level up
300
Healissimus
  • HP is hugely restored for all characters.
  • Healing power: 5000
---
  • +250 per level
  • 15x to level up
200
Mud Stamp Earth-element attack against all characters: characters crushed with huge pressure. 4000
  • +200 per level
  • 12x to level up
174
Catastrophe
  • An attack against all characters, inflicting fear.
  • Extra effect: Poison, Paralysis, Mini-mini and Cold inflicted sometimes.
5700
  • +285 per level
  • 15x to level up
200

Rare Items

Name Effect Character Star
Quivering Sword A sword with a quivering handle. (ATK 80) Bine No
Quivering Bow Gun A bow gun with a quivering handle. (ATK 80) Lunaria No
Quivering Stick A stick with a quivering handle. (ATK 80) Jade No
Quivering Sphere A softly quivering sphere. (ATK 80) Safira No
Coral Sword A sword with a beautiful, gorgeous decoration (ATK 100) Bine No
Coral Bow Gun A bow gun with a beautiful, gorgeous decoration (ATK 100) Lunaria No
Coral Stick A stick with a beautiful, gorgeous decoration (ATK 100) Jade No
Coral Sphere A sphere with a beautiful rainbow decoration (ATK 100) Safira No
Buster Sword A sword with a design especially for battles. (ATK 120) Bine No
Buster Bow Gun A bow gun with a design especially for battles. (ATK 120) Lunaria No
Buster Stick A stick with a design especially for battles. (ATK 120) Jade No
Buster Sphere A specialized sphere for battles. (ATK 120) Safira No
Blood Sword An ominous sword with a bright red blade. When a normal attack is successful, the user's HP is restored by half of the damage inflicted. (ATK 90) Bine No
Blood Bow Gun An ominous bow gun with a bright red blade. When a normal attack is successful, the user's HP is restored by half of the damage inflicted. (ATK 50) Lunaria No
Womderful Stick A stick with a wonderful design. The user's MP is restored by 1/10 of the inflicted damage. (ATK 70) ade No
Blue Sphere A blue-shining sphere. When a normal attack is successful, the user's MP is restored by 1/10 of the inflicted damage. (ATK 70) Safira No

High Rare Items

Name Effect Character Star
Long Sword A wide-bladed sword. SPD 40% down, but in a normal attack, attack range becomes a row. (ATK 150) Bine No
Wing Bow Gun A bow made in the image of a bird. INT 25% up. (ATK 50) Lunaria Yes
Candy Stick A stick with a red and white pattern. In a normal attack, attack range is a column. STR 30% up. (ATK 60) Jade Yes
Soldier Sword A sword for soldiers, satisfying to use. STR 25% up. (ATK 50) Bine Yes
Rail Gun A gun made of an unknown material. In a normal attack, attack range becomes a column. STR 30% up. (ATK 60) Lunaria Yes
Red Sphere A red-glowing sphere. When a normal attack is successful, the user's HP is restored by 1/5 of the inflicted damage. (ATK 130) Safira No
Heavy Sword A wide-bladed sword. In a normal attack, attack range is a column. STR 30% up. (ATK 60) Bine Yes
Long Stick A long stick. When equipped, VIT 5% down, but attack range for a normal attack is a row. (ATK 130) Jade No
Studded Hammer A hammer with a studded iron ball. INT 25% up. (ATK 50) Safira Yes
Wide Bow Gun A large bow gun. SPD 4% down, but in a normal attack, attack range is a row. (ATK 110) Lunaria No
Gentle Stick A stick used by gentlemen. STR 25% up. (ATK 50) Jade Yes
Vertical Sphere An oblong sphere. In a normal attack, attack range is a column. INT 30% up. (ATK 60) Safira Yes

Super Rare Items

Name Effect Character Star
Light Sword A light-emitting sword. When a normal attack is successful, Hit Count increases by 10-20. STR 35% up. (ATK 70) Bine Yes
Cat Stick A stick with a cat ornament included. When a normal attack is successful, Hit Count is increased by 5-50. STR 35% up. (ATK 70) Jade Yes
Revenge Sword In battle, if a Counter Gem is equipped and a counterattack is launched, inflicted damage is 6 times normal. STR 40% up. (ATK 80) Bine Yes
Cudgel A stick with thorns attached. STR 40% up. (ATK 80) Jade Yes
Hand Grenade A gun that can fire special bullets. When a normal attack is successful, Hit Count increases by 10-20. INT 35% up. (ATK 70) Lunaria Yes
Magical Sphere After Fainting is cleared. all statuses 2 ranks up. INT 35% up. (ATK 70) Safira Yes
Blunderbuss A gun that emits a distorted sound wave. Possibility of abnormal states 1.5 times normal. STR 40% up. (ATK 80) Lunaria Yes
Horizon Sphere An oblong sphere. In a normal attack, attack range is a row. INT 40% up. (ATK 80) Safira Yes

Ultra Rare Items

Name Effect Character Star
Brawe Sword In battle, if a Follow Gem is equipped and an effect is launched, inflicted damage is 4 times normal. STR 45% up. (ATK 90) Bine Yes
Burning Stick A stick that looks likely to burn. When the target is Earth-element, inflicted damage is 1.5 times normal. STR 45% up. (ATK 90) Jade Yes
Frozen Tuna Tuna. Hard and cold, and a little smelly, but no doubt delicious. STR 50% up. (ATK 100) Bine Yes
Miracle Parasol A pretty miracle parasol. STR 50% up. (ATK 100) Jade Yes
Nightmare Bow Gun In battle, when a Follow Gem is equipped, an effect is always launched. INT 45% up. (ATK 90) Lunaria Yes
Metal Hammer Allows even enemies with "Metal" or "Clinker" in the name to sustain damage normally. INT 45% up. (ATK 90) Safira Yes
Fluffy Bow Gun A bow gun supposedly made in the image of a sheep. STR 50% up. (ATK 100) Lunaria Yes
Licking Candy A licking, slurping thing. INT 50% up. (ATK 100) Safira Yes