Akkarl Pass

Written by MSG Commander

GuideTreasureNew Game+

Exit Pican Port, and follow the World Map west-by-northwest, to reach Akkarl Pass.

Spikes
If you step on the spikes it will damage your party.

If you've collected the Warehouse Treasures and equipped your party with the Strongest Equipment, you can easily Auto every random encounter in here.

(Or you can use skills and magic, but again, they're not going to be that impressive yet.)

On the fourth screen, you'll come to a place where there's a treasure chest surrounded by spikes on the ground.

Stepping on these spikes will hurt your party!

If you want to avoid taking damage from spikes, you need to use Wing Goods to essentially cast "Float" on each character. (Later, you will learn the "Wings" spell, which casts Float on all party members.)

On the fifth screen, use the Recovery point, and then walk north for a Boss battle.

Boss Battle

Mighty Golem
Mighty Golem

Mighty Golem

  • 20EXP/15SP/440G
  • Drop: Blue Jewel

Since I had the Warehouse Treasure weapons equipped for this battle, I literally sliced through Mighty Golem like he was butter.

But even if you don't have those weapons, just use Hit, Twin Edge, and Reduce Edge, as many times as you can, then follow with either magic or regular attacks.

Also remember to Heal anyone who needs it.

This battle will take a little while, but if you're on Normal difficulty you shouldn't have any real problems.

After the battle, there's still two more screens before you're done with this dungeon.

On the next screen there's a door that you can't open; it will become important later but for now just ignore it.

On the screen after this one, get the treasure and then exit Akkarl Pass.

Now follow the World Map to Mashrowe Village.

Akkarl Pass

Treasure

T1 - Red Jewel
T2 - Rapier +12 (HP 18% Poison 20%)
T3 - Green Jewel
T4 - Mini Scythe +18 (Gold 6% Steal 8%)
T5 - Wholesome Jewel
T6 - Twiggy Stick +26 (Sleep 16% HP Recovery 8%)
T7 - Guard Jewel

Luminia City ~ Pican Port

No. Name Skills
28 Blue Bi-Nuclei Tentacle
109 Furry Scurry Scratch
134 Green Slime Tentacle
137 Hades Drake Air Shot

Akkarl Pass

No. Name Skills
40 Cave Screecher HP Absorb
122 Goblin Slash
155 Indepenguin Slap
182 Lizardman-At-Arms Slash
335 Wingnut MP Absorb

As you're going through Akkarl Pass now, the restriced area is open. (Note: the enemies in the restricted area are TOUGH even at level 140, so be prepared for some challenging random encounters!)

IMPORTANT One of the treasures in the restricted area is a Rusty Manifer. If you take this, and a Polish (as in table polish - not polish sausage), to the right Shine Sister, she'll turn it into a useful weapon.

Restricted area treasure

  • T1 - SP Bag
  • T2 - Ability Seed x6
  • T3 - Rusty Manifer
  • T4 - Light Sickle +123 (INT 44% Paralysis 33% EXP 22% Countdown 11%)