Battle Arena (Optional)
Written by MSG Commander
This page and the one on Fairyland Grinding are completely optional! You don't have to do any of this to complete the story; however, doing them both now will make the rest of the game much easier (and possibly more fun.)
Additionally, the remainder of this walkthrough is written from the perspective of one who did grind to about level 140, so if you don't grind here, you'll have to come up with your own Boss strategies.
If you'd prefer to just get on with the story, you can skip straight to the Shadow Shrine.
If you've done the Fairyland Grinding, this is the perfect time to do the Battle Arena. (Since your levels are probably somewhere in the 120-140 range, you should be able to Auto every battle in here, though you may want to learn some of the enemy's skills first.)
Fighting in the Arena
The Battle Arena is split into four "cups" - Bronze, Silver, Gold, and Maid, but the Maid Cup won't open up until you've completed Gold.
The Maid Cup will still be a challenge, but if you use the spells and skills you learned in Fairyland, it should be manageable. (If not, you can always come back to it later.)
Each cup has 3 difficulties - Easy, Normal, and Hard. You must win the first cup, on the first difficulty setting, in order to proceed through the ranks. (i.e., beat Bronze Easy to unlock Bronze Normal, beat Bronze Normal to unlock Bronze Hard, beat Bronze Hard to unlock Silver Easy, and so on.)
The Team Battles for each difficulty within the same cup are the same, but on Normal and Hard, you'll start the battle with different status or parameter effects, to make it more challenging. Also, the rewards for each difficulty are different.
Note: If you want to learn the enemies' skills be sure to use Lucile's Call + Hit Me on her first turn. (You may also need to have everyone else Guard for a a turn or two, so you don't kill all the enemies too quickly.) When it comes to Lucile's turn to attack, I recommend using some of the spells you learned in Fairyland, like Thermal Strike, Flame Wall, and Ice Wall.
Earning Guild Coins
The fastest way to earn Guild Coins at this point is to continually challenge the Gold Hard Cup. The reward for this cup is 220 Guild Coins, but you get an additional 54 coins between the rewards for the 1st and 2nd rounds, which means you'll earn 274 Coins in total each time you complete this Cup.
You'll want to earn at least 600 Guild Coins here, and buy one Heavy Jewel and one Attract Jewel. (The Heavy Jewel will let you get the treasures that are behind arrow tiles. The Attract Jewel gives you an encounter with each step, so it's only really needed if you plan on doing more grinding, later in the game.)
In addition, if you want to unlock the "random" team battles in the arena, you'll need another 800 Coins for the Interrupt Jewel. So to buy all of these Jewels, you'll have to do the Gold Hard Cup roughly 5 or 6 times, which should take you less than 10 minutes.
You don't have to do all this right now, but if you want those particular Jewels, then this is as good a time as any.
When you're done here (or if you're skipping this part altogether), your next location is the Shadow Shrine.
(All lists include the "Random" battles. In order to unlock these battles you must equip the Interrupt Jewel, which can be bought at the Exchange.)
|283||Sandy Lobster||Bubble Shock, Ice Shot, Reflect Guard|
|58||Copper Squid||Swat, Heavy Swing, Tentacle|
|142||Highwayman Honcho||Shadow Pin, Quicken Down|
|225||Muscle Orc||Heavy Swing, Miracle Body|
|224||Muscle Box||Swat, Miracle Body, Yell|
|3||Adamantine Turtle||Dynamite Kick, Miracle Body|
|105||Forest Golem||Swat, Stomp|
|106||Forest Mare||Ram, Wind Storm|
|107||Forest Mycelia||Tentacle, Terra Touch, Poison Field|
|310||Storm Sauria||Slash, Armor Break|
|290||Shadow Knight||Slash, Double Slash, Charge, Death Slash|
|298||Silver Brandisher||Slash, Double Slash, Delta Formation|
|51||Chunky Boar||Ram, Hurl|
|38||Butterfly Sylph||Slap, Air Shot, Yell|
|160||Jade Chelonia||Ram, Bite, Weapon Break, Armor Break|
|284||Seafire Kraken||Tentacle, Coil, Confusion Wave|
|87||Emperor Penguin||Ice Shot, Ice Wall|
|193||Mad Wingnut||HP Absorb, Bite|
|220||Mossy Golem||Swat, Stomp|
|186||Luminia Chimera||Heavy Swing, Weapon Break, Inferno, Ablation, Northern Light|
|71||Despair Matango||Bioshock, Biohazard, Countdown|
|22||Black Box||Transform, Countdown All, Mini Big Bang, Inhibit|
|110||Fury Chimera||Double Claw, Scratch, Poison Field, Confusion Wave, Biohazard|
|170||Komodo Hatchling||Chomp, Scratch, Mini Breath|
|171||Komodo Lizard||Chomp, Scratch, Dragon Breath|
|277||Rose of Death||Slap, Flame Wall, Northern Light, Rock-a-Bye|
|299||Slumber Sylph||Slap, Eternal Song, Wind Storm, Sleep Horror|
|96||Felix||Double Claw, Scratch, Rage, White Out, Contradiction Wave, Treatment, World End, Full Guard|
|94||Family Pack||Treatment, Cyclone, White Out|
|271||Regular Pack||Bite, Chomp, Northern Light|
|321||Value Pack||Flame Wall, Ice Wall, Wind Storm, Southern Light|
|322||Variety Pack||Scratch, Double Claw, Meteor, Contradiction Wave|