Hints and Tips
Written by 1oldtymer
- Magic is much stronger than physical for most of the game.
- Mange the AGI so that you have a fairly predictable turn order.
- Formations are important, and you may use different ones during the game depending on your circumstances.
- Do the Arena every day. You don’t have to do any particular bout, and you can go out and back in within the same day until you complete 5 bouts.
- Classes are crucial!! There is no penalty for repeatedly changing. You retain the passive skills for every class to which you change.
- The “secret journal” monster information is useful.
- RETREAT is your friend, particularly when LUC and AGI are high.
- If nothing seems to be happening, try advancing the day.
- Items (consumables) are important for the last few bosses and the post-game.
- Money is scarce, so do everything you can to get more.
- STEAL is overrated: until the post game, you can steal only materials (no tomes, orbs, or coins).
- Although the manual states that many orbs are “stackable,” in practice they are not.
- Build LUC (200+) and EVA (400+) for the post-game, or to help with the last boss in the normal game. However, you don’t need high values until the post-game.
- You don't need anything from the IAP shop, except for the post game, where the Paralysis Res Orb II and Silence Res Orb II will be useful.