Warrior
Written by MSG Commander
Auto Skill
Upped Adversity - Physical damage dealt increases by 5% for every 25% HP lost.
Attack and Restorative Skills
| Lv | Name | Target | Description | Cost |
|---|---|---|---|---|
| 1 | Power Slash | Single Enemy | Attacks with a sword skill. Strength: E | 3% HP |
| 1 | Taunt | All Enemies | Causes target to be self at a high rate. | N/A |
| 2 | Just Hit | Self | Causes normal attacks to become critical. | N/A |
| 3 | Shield Break | Single Enemy | Attacks with a sword skill. DEF 25% down. Strength: D | 5% HP |
| 4 | Killer Slash | Single Enemy | Attacks with a sword skill. Strength: C | 7% HP |
| 4 | Strong | Self | ATK 25% up. | N/A |
| 5 | Throwing Axe | Single Enemy | Attacks with and uses a Throwing Axe. Strength: C | N/A |
| 6 | Guard Up | Self | DEF 50% up. | N/A |
| 7 | Life Slash | Single Enemy | Attacks causing damage proportion to own HP. Strength: B | 11% HP |
| 7 | Achilles' Heal | All Allies | Critical rate 33% up. | N/A |
| 8 | Provoke | All Enemies | Causes target to always be self. | N/A |
| 9 | Chucking Axe | Single Enemy | Attacks with and uses a Tomahawk. DEF 50% down. Strength: A | N/A |
| 10 | Tension | Self | Damage dealt x2. | N/A |
- Attack Skill Strength = F < E < D < C < B < A < X
- Restorative Skill Strength = E < D < C < B < A
- * Skill cost is a percentage of the character's MAX HP or MP