Item List

Written by MSG Commander

Supplies
1. Herb Water - HP recovers by 100 - Atoli Town
2. Potion - HP recovers by 300 - Atoli Pier
3. Super Potion - HP recovers fully - Royal Club
4. Skill Herbs - SP recovers by 100 - Igla
5. Skill Potion - SP recovers fully - Royal Club
6. Poison Antidote - Clears poison effects - Atoli Town
7. Cureall - Clears all abnormal status except for inability to fight - Efna Town
8. Elixir - Complete recovery (inability to fight also cleared) - no store
9. Tent - Complete recovery for all party members (only when moving) - Igla
10. Angel Wings - Jump to a place already visited - Igla
11. Meat Flavor - Increased enemy encounters for a set time - Atoli Town
12. Lemon Flavor - No enemy encounters for a set time - Atoli Pier
13. Dog's Nose - Count the treasure in the current area
14. Cat Glasses - Make treasure glow for a set time - Royal Club

Important Items
1. Power Unit - proof of having defeated a boss class machine
2. Ship tickets - you can get on a ship
3. World Map - you can look at the world map
4. Topographical Map - you can look at the area map
5. Emerald Key - open green doors
6. Azure Key - open blue doors
7. Shining Egg - an important item from Clia's teacher
8. Phoenix - you can move by riding on a phoenix
9. Dungeon Map - you can look at the dungeon map
10. Key to the Tower of the Skies - you can enter the Tower of the Skies
11. Royal Card - you can get into a member's only facility
12. Booster - you can also cross the Lands of Darkness on a Phoenix
13. Crimson Key - open red doors
14. Vipers' Memory - proof that Viper got back his memory
15. Phoenix Soul - Last Item (proof of having defeated an elemental phoenix) -- you don't get this item until after you beat the four Elemental Phoenixes at the very end of the game. But, once you get this, there's nothing left to do; you have won (aka completed the game).

Ores
1. Sands of Life - MHP Increases
2. Sands of Magic - MSP Increases
3. Sands of Strength - STR Increases
4. Sands of Defense - DEF Increases
5. Sands of Intellect - INT Increases
6. Sands of The Spirit - MIN Increases
7. Sands of Agility - AGI Increases
8. Sands of Evasion - ESC Increases
9. Sands of Deadliness - CRI Increases
10. Reinforcing Gem - Reinforce skill (from the "Customize" menu)
11. Element Changing Gem - Change skill element (from the "Customize" menu)
12. Diffusing Gem - Diffuse skill (from the "Customize" menu)
13. Intensifying Gem - Intensify skill (from the "Customize" menu)
14. Duplicating Gem - Duplicate skill (from the "Customize" menu)
15. Energy Ore - no effect as equipment but can be sold at a high price (good at the beginning of the game)

Weapons
1. Bronze Knife - STR + 5 - Effat - Starting weapon
2. Airgun - STR + 3 - Harty - Starting weapon
3. Iron Knife - STR + 10 - Effat - Atoli Town
4. Hunting Gun - STR + 8 - Harty - Atoli Town
5. Iron Dagger - STR + 15 - Effat/Viper - Igla
6. Rapier - STR + 20 - Effat - The Quicksand Path
7. Traveler's Gun - STR + 15 - Harty - Igla
8. Silver Knife - STR + 25 - Effat - Town of the Moon Folk
9. Silver Gun - STR + 20 - Harty - Town of the Moon Folk
10. Bloodsucking Claw - STR + 5 - Effat/Harty/Clia - Absorb an enemy's H.P. and make it your own
11. Steel Sword - STR + 35, CRIT + 100 - Effat/Viper
12. Royal Gun - STR + 35, CRIT + 100 - Harty
13. The Book of Oak - STR + 20 - Clia - Starting Weapon
14. Shining Dagger - STR + 40, CRIT + 100 - Effat - Wetlands 4
15. Ice Gun - STR +45 - Harty - Ester famliy store house
16. The Book of Bronze - STR + 40 - Clia - The Village at the foot of Mt. Efna
17. Drivesword - STR + 60 - Effat - Efna Town
18. Fire Gun - STR + 60 - Harty - Efna Town
19. The Book of Iron - STR + 60 - Clia - Efna Town
20. Iron Spear - STR + 70 - Viper - Starting weapon
21. Blade of Gold - STR + 80, CRIT + 150, AGI - 10 - Effat/Viper
22. Diamond Sword - STR + 100 - Effat
23. Winged Gun - STR + 90, CRIT + 50 - Harty
24. The Book of Silver - STR + 80, CRIT + 50 - Clia
25. Silver Spear - STR + 120, CRIT + 100 - Viper
26. Battle Sword - STR + 140, CRIT + 150 - Effat - The Moon Vieing tower
27. Battle Gun - STR + 120, CRIT + 150 - Harty
28. The Book of Gold - STR + 110 - Clia
29. Platinum Lance - STR + 150, MIN + 110, AGI - 10 - Viper
30. Iron Breaker - STR + 180 - Effat
31. Gun of Magic Bullets - STR + 170, CRIT + 250 - Harty
32. Writings of Ice - STR + 160, ESC + 100 - Clia - dropped by Deathgator
33. Machine Breaker - STR + 200, CRIT + 150 - Viper - Northern Cave
34. Death Fang - STR + 100 - Absorb an enemy's H.P. and make it your own - All - Rare drop from Deathgator
35. Dragon Gun - STR + 220, CRIT + 200 - Harty - Royal Club
36. Dragon Book - STR + 200, ESC + 100, CRIT + 200 - Clia - Royal Club
37. Dragon Lance - STR + 240, CRIT + 250 - Viper - Royal Club
38. Sword of the Gods - STR + 300, CRIT + 300 - Effat/Viper - Lands of Darkness

Protective Gear
1. Working Clothes - DEF + 5 - Effat - Starting armor
2. Lady's Clothes - DEF + 3 - Harty - Starting armor
3. Traveler's Clothes - DEF + 7 - All - Atoli Town
4. Leather Armor - DEF + 12 - Effat/Viper - Igla
5. Leather Dress - DEF + 10 - Harty - Igla
6. Bronze Armor - DEF + 20 - Effat/Viper - The Oasis
7. Bronze Dress - DEF + 16 - Harty - The Oasis
8. Iron Armor - DEF + 30 - Effat/Viper - Town of the Moon Folk
9. Iron Dress - DEF + 25 - Harty - Town of the Moon Folk
10. Moon Folk Clothes - DEF + 25, ESC + 100 - All - Town of the Moon Folk
11. Chain Mail - DEF + 45 - Effat/Viper - The Village at the foot of Mt. Efna
12. Magical Cloth - DEF + 40, AGI + 20, ESC + 50 - Harty/Clia - The Village at the foot of Mt. Efna
13. Gold Armor - DEF + 60, AGI - 10, ESC - 50 - Effat/Viper
14. Gold Clothes - DEF + 55, AGI -10, ESC - 50 - Harty
15. Amazones Bikini - STR + 20, DEF + 57, AGI + 30, CRIT + 50 - Harty/Clia - Efna Town
16. Black Jacket - DEF + 60, MIN + 200 - All - Efna Town
17. White Jacket - DEF + 60, INT + 200 - All - Efna Town
18. Warrior Armor - DEF + 75 - Effat/Viper
19. Half Plate - DEF + 80 - Viper
20. Magical Robes - DEF + 70, MIN + 100 - Effat/Harty/Clia
21. Full Plate - DEF + 100 AGI - 10, ESC - 10 - Viper - The Town of the Moon Folk
22. Dragon Dress - DEF + 90 - Harty
23. Magic Robe - DEF + 80, INT + 100 - Clia
24. Diamond Armor - DEF + 100 - Effat/Viper
25. Dark Armor - STR + 30, DEF + 120 - Effat/Viper
26. Flame Suit - DEF + 150 - All - Resist Fire element skills
27. Winged Suit - DEF + 150 - All - Resist Wind element skills
28. Thunder Suit - DEF + 150 - All - Resist Thunder element skills
29. Aqua Suit - DEF + 150 - All - Resist Water element skills
30. Armor of the Gods - DEF + 200 - Effat/Viper - Lands of Darkness

Accessories
1. Ring of Power - STR + 20 - The Mountain Cave (north)
2. Undead Ring - recovers slightly - rare drop by Zombie - mountain cave north or south.
3. Ring of Protection - DEF + 10 - Atoli Pier
4. Ring of Agility - AGI + 20 - The Quicksand Path
5. Ring of Magic Defense - MIN + 100
6. Deadliness Armband - CRIT + 200
7. Shadow Shoes - ESC + 200
8. Swot's Glasses - INT + 100 - Efna Town
9. Magical Pendant - SP recovers slightly in battle
10. Escape Shoes - It's always possible to retreat
11. Anti-curse Necklace - Protects against abnormal status
12. Hunter's Certificate - EXP you receive from a felled enemy increases
13. Tradesman's Card - Gold you receive from a felled enemy increases
14. Rival's Cord - STR + 50, DEF + 50 - Effat/Viper
15. Devil's Heart - All stats - 10 - In battle, HP recovers but all abilities decrease
16. Photosynthesis Belt - H.P. recovers when walking
17. Angel's Crown - SP recovers when walking - Royal Club
18. Griffin Fang - CRI + 500, CRI(deadliness) increases greatly.
19. Witch's Pendant - INT and MEN + 200 - Harty/Clia
20. Regenerate H - HP recovers in battle - All - Royal Weapons Shop in the Royal Club
21. Regenerate S - SP recovers in battle - All - Royal Weapons Shop in the Royal Club
22. Crown of the Gods - All stats + 50