Magic List
Written by Most Useless Person Ever
FireWaterWindLightTime
Attack spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Fire |
Inflicts damage with flames against a single enemy. Power: 160 |
Delay before attack |
12 |
1 |
Burn |
Inflicts damage 2 times randomly against enemies. Power: 80 |
Delay before attack |
10 |
2 |
Flame |
Inflicts damage with flames against a single enemy. Power: 240 |
Delay before attack |
30 |
2 |
High Burn |
Inflicts damage 2 times randomly against enemies. Power: 120 |
Delay before attack |
25 |
3 |
High Flame |
Inflicts damage with flames against a single enemy. Power: 320 |
Delay before attack |
60 |
3 |
Eruption |
Inflicts damage 2 times randomly against enemies. Power: 160 |
Delay before attack |
50 |
4 |
Hell Fire |
Inflicts damage with flames against a single enemy. Power: 400 |
Delay before attack |
120 |
4 |
Megaption |
Inflicts damage 2 times randomly against enemies. Power: 200 |
Delay before attack |
100 |
Support spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Fire Charge |
Charges a gun with Fire Material. |
N/A |
6 |
1 |
Heal |
Restores HP for a single ally. Power: 125 |
Max recovery: 200 |
5 |
2 |
Attup |
Applies an attack strength up effect to a single ally. |
ATK Up |
15 |
2 |
Adown |
Applies an attack strength down effect to a single enemy. |
ATK Down |
15 |
2 |
High Heal |
Restores HP for a single ally. Power: 250 |
Max recovery: 700 |
12 |
3 |
Atatin |
Applies an attack strength up effect to a column of allies. |
ATK Up |
40 |
3 |
Adateun |
Applies an attack strength down effect to a column of enemies. |
ATK Down |
40 |
3 |
Mega Heal |
Restores HP for a single ally. Power: 450 |
Max recovery: 2000 |
25 |
4 |
Azei-in |
Applies an attack strength up effect to all allies. |
ATK Up |
90 |
4 |
Azei-un |
Applies an attack strength down effect to all enemies. |
ATK Down |
90 |
4 |
Giga Heal |
Restores HP for a single ally. Power: 810 |
Max recovery: 8000 |
50 |
Attack spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Water Push |
Inflicts damage with water against a row of enemies. Power: 128 |
Absorb 5% of damage as HP |
10 |
1 |
Ice |
Inflicts damage with ice against all enemies. Power: 96 |
Absorb 5% of damage as HP |
12 |
2 |
Splash |
Inflicts damage with water against a row of enemies. Power: 192 |
Absorb 5% of damage as HP |
25 |
2 |
Frost |
Inflicts damage with ice against all enemies. Power: 144 |
Absorb 5% of damage as HP |
30 |
3 |
Water Shock |
Inflicts damage with water against a row of enemies. Power: 256 |
Absorb 5% of damage as HP |
50 |
3 |
Snowstorm |
Inflicts damage with ice against all enemies. Power: 192 |
Absorb 5% of damage as HP |
60 |
4 |
Mega Splash |
Inflicts damage with water against a row of enemies. Power: 320 |
Absorb 5% of damage as HP |
100 |
4 |
Diamond Dust |
Inflicts damage with ice against all enemies. Power: 240 |
Absorb 5% of damage as HP |
120 |
Support spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Ice Charge |
Charges a gun with Water Material. |
N/A |
6 |
1 |
Carell |
Restores HP for all allies. Power: 100 |
Max recovery: 150 |
15 |
2 |
Dip |
Applies a defense strength up effect to a single ally. |
DEF Up |
15 |
2 |
Didaun |
Applies a defense strength down effect to a single enemy. |
DEF Down |
15 |
2 |
High Carell |
Restores HP for all allies. Power: 200 |
Max recovery: 500 |
35 |
3 |
Difein |
Applies a defense strength up effect to a column of allies. |
DEF Up |
40 |
3 |
Didateun |
Applies a defense strength down effect to a column of enemies. |
DEF Down |
40 |
3 |
Mega Carell |
Restores HP for all allies. Power: 350 |
Max recovery: 1500 |
75 |
4 |
Dizei-in |
Applies a defense strength up effect to all allies. |
DEF Up |
90 |
4 |
Didazeun |
Applies a defense strength down effect to all enemies. |
DEF Down |
90 |
4 |
Giga Carell |
Restores HP for all allies. Power: 610 |
Max recovery: 6000 |
150 |
Attack spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Bolt |
Inflicts damage with thunder against a column of enemies. Power: 128 |
1.5x damage to floating |
10 |
1 |
Storm |
Inflicts damage three times with a tornado, against all enemies. Power: 32 |
1.5x damage to floating |
12 |
2 |
Thunder |
Inflicts damage with thunder against a column of enemies. Power: 192 |
1.5x damage to floating |
25 |
2 |
Tornado |
Inflicts damage three times with a tornado, against all enemies. Power: 48 |
1.5x damage to floating |
30 |
3 |
Thunbolt |
Inflicts damage with thunder against a column of enemies. Power: 256 |
1.5x damage to floating |
50 |
3 |
Hurricane |
Inflicts damage three times with a tornado, against all enemies. Power: 64 |
1.5x damage to floating |
60 |
4 |
Heaven Shock |
Inflicts damage with thunder against a column of enemies. Power: 320 |
1.5x damage to floating |
100 |
4 |
Cyclone |
Inflicts damage three times with a tornado, against all enemies. Power: 80 |
1.5x damage to floating |
120 |
Support spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Wind Charge |
Charges a gun with Wind Material. |
N/A |
6 |
1 |
Poison Care |
Clears Poison for a single ally. |
N/A |
8 |
1 |
Sleep Care |
Clears Sleep for a single ally. |
N/A |
8 |
1 |
Paralysis Care |
Clears Paralysis for a single ally. |
N/A |
8 |
1 |
Confusion Care |
Clears Confusion for a single ally. |
N/A |
8 |
1 |
Spellbinding Care |
Clears Spellbinding for a single ally. |
N/A |
8 |
2 |
Whip |
Applies a swiftness up effect to a single ally. |
SPD Up |
15 |
2 |
Udown |
Applies a swiftness down effect to a single enemy. |
SPD Down |
15 |
2 |
Life Drain |
Inflicts damage on a single enemy. Power: 50 |
Absorbs damage as HP |
22 |
2 |
Energy Drain |
Inflicts damage on a single enemy. Power: 50 |
Absorbs 50% of damage as MP |
22 |
3 |
Oo-win |
Applies a swiftness up effect to a column of allies. |
SPD Up |
40 |
3 |
Oo-down |
Applies a swiftness down effect to a column of enemies. |
SPD Down |
40 |
3 |
Poison Carer |
Clears Poison for all allies. |
N/A |
30 |
3 |
Sleep Carer |
Clears Sleep for all allies. |
N/A |
30 |
3 |
Paralysis Carer |
Clears Paralysis for all allies. |
N/A |
30 |
3 |
Confusion Carer |
Clears Confusion for all allies. |
N/A |
30 |
3 |
Spellbinding Carer |
Clears Spellbinding for all allies. |
N/A |
30 |
4 |
Oowee-in |
Applies a speed up effect to all allies. |
SPD Up |
90 |
4 |
Oo-uzeun |
Applies a speed down effect to all enemies. |
SPD Down |
90 |
4 |
All Carerun |
Clears all status abnormalties for all allies. |
N/A |
80 |
Attack spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Double Arrow |
Inflicts damage 2 times randomly against enemies, with an arrow of light. Power: 80 |
Paralysis |
14 |
1 |
Corona |
Inflicts damage with a huge light explosion against all enemies. Power: 96 |
Confusion |
12 |
2 |
Light Arrow |
Inflicts damage 2 times randomly against enemies, with an arrow of light. Power: 60/td> |
Paralysis |
35 |
2 |
Coronance |
Inflicts damage with a huge light explosion against all enemies. Power: 144 |
Confusion |
30 |
3 |
Flash Arrow |
Inflicts damage 2 times randomly against enemies, with an arrow of light. Power: 53 |
Paralysis |
70 |
3 |
Prominence |
Inflicts damage with a huge light explosion against all enemies. Power: 192 |
Confusion |
60 |
4 |
Shining Arrow |
Inflicts damage 2 times randomly against enemies, with an arrow of light. Power: 50 |
Paralysis |
130 |
4 |
Pro-Colominess |
Inflicts damage with a huge light explosion against all enemies. Power: 240 |
Confusion |
120 |
Support spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Light Charge |
Charges a gun with Light Material. |
N/A |
6 |
1 |
Life Save |
HP recovers by 5% each turn. For a single ally. |
N/A |
8 |
1 |
Energy Save |
MP recovers by 5% each turn. For a single ally. |
N/A |
8 |
2 |
Majup |
Applies a magic power up effect to a single ally. |
INT Up |
15 |
2 |
Madown |
Applies a magic power down effect to a single enemy. |
INT Down |
15 |
2 |
Cural |
Inability to fight cleared for a single ally, and HP recovers by 25%. |
Revive with 25% HP |
45 |
3 |
Majik-in |
Applies a magic power up effect to a column of allies. |
INT Up |
40 |
3 |
Madakun |
Applies a magic power down effect to a column of enemies. |
INT Down |
40 |
3 |
Life Stock |
HP recovers by 5% each turn. For all allies. |
N/A |
30 |
3 |
Energy Stock |
MP recovers by 5% each turn. For all allies. |
N/A |
30 |
4 |
Majiki-in |
Applies a magic power up effect to all allies. |
INT Up |
90 |
4 |
Madakuzeun |
Applies a magic power down effect to all enemies. |
INT Down |
90 |
4 |
Kyun-Cural |
Inability to fight cleared for a single ally, and HP recovers by 50%. |
Revive with 50% HP |
75 |
Attack spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Comet |
Inflicts damage 1 time randomly against enemies, with a meteorite. Power: 160 |
N/A |
12 |
1 |
Force |
Inflicts damage with the power of Darkness on all enemies. Power: 96 |
Slightly delays action |
14 |
2 |
Comeo |
Inflicts damage 2 times randomly against enemies, with a meteorite. Power: 120/td> |
N/A |
30 |
2 |
Dark Force |
Inflicts damage with the power of Darkness on all enemies. Power: 144 |
Slightly delays action |
35 |
3 |
Meteo |
Inflicts damage 3 times randomly against enemies, with a meteorite. Power: 80 |
N/A |
60 |
3 |
Nightmare |
Inflicts damage with the power of Darkness on all enemies. Power: 192 |
Slightly delays action |
70 |
4 |
Meteon |
Inflicts damage 4 time randomly against enemies, with a meteorite. Power: 100 |
N/A |
120 |
4 |
Black Hole |
Inflicts damage with the power of Darkness on all enemies. Power: 240 |
Slightly delays action |
130 |
Support spells
Lv. |
Name |
Description |
Add'l |
MP |
1 |
Hour Charge |
Charges a gun with Time Material. |
N/A |
6 |
1 |
Impact Guard |
Erects a barrier for a single ally, and cuts physical damage by 25%. |
N/A |
20 |
1 |
Magic Guard |
Erects a barrier for a single ally, and cuts magic damage by 25%. |
N/A |
20 |
2 |
Stup |
Increases the action value of a single ally by 50%. |
N/A |
30 |
2 |
Stown |
Decreases the action value of a single enemy by 25%. |
Delays action |
20 |
2 |
Impact Barrier |
Erects a barrier for the user, and protects against physical damage (once only). |
N/A |
50 |
2 |
Magic Barrier |
Erects a barrier for the user, and protects against magic damage (once only). |
N/A |
50 |
3 |
Double Charge |
Applies a magic power up effect to a column of allies. |
N/A |
30 |
3 |
Impact Block |
Erects a barrier for a single ally, and protects against physical damage (once only). |
N/A |
90 |
3 |
Magic Block |
Erects a barrier for a single ally, and protects against magic damage (once only). |
N/A |
90 |
4 |
Stai-in |
Increases the action value of a single ally by 100%. |
N/A |
90 |
4 |
Stahafun |
Decreases the action value of a single enemy by 50%. |
Delays action |
60 |
4 |
Death Stop |
For a single ally even if HP drops to 0, inability to fight is cleared, and HP recovers by 25%. |
Auto-revive with 25% HP |
150 |