Magic List
Written by Most Useless Person Ever
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Attack spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Fire | Inflicts damage with flames against a single enemy. Power: 160 | Delay before attack | 12 |
| 1 | Burn | Inflicts damage 2 times randomly against enemies. Power: 80 | Delay before attack | 10 |
| 2 | Flame | Inflicts damage with flames against a single enemy. Power: 240 | Delay before attack | 30 |
| 2 | High Burn | Inflicts damage 2 times randomly against enemies. Power: 120 | Delay before attack | 25 |
| 3 | High Flame | Inflicts damage with flames against a single enemy. Power: 320 | Delay before attack | 60 |
| 3 | Eruption | Inflicts damage 2 times randomly against enemies. Power: 160 | Delay before attack | 50 |
| 4 | Hell Fire | Inflicts damage with flames against a single enemy. Power: 400 | Delay before attack | 120 |
| 4 | Megaption | Inflicts damage 2 times randomly against enemies. Power: 200 | Delay before attack | 100 |
Support spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Fire Charge | Charges a gun with Fire Material. | N/A | 6 |
| 1 | Heal | Restores HP for a single ally. Power: 125 | Max recovery: 200 | 5 |
| 2 | Attup | Applies an attack strength up effect to a single ally. | ATK Up | 15 |
| 2 | Adown | Applies an attack strength down effect to a single enemy. | ATK Down | 15 |
| 2 | High Heal | Restores HP for a single ally. Power: 250 | Max recovery: 700 | 12 |
| 3 | Atatin | Applies an attack strength up effect to a column of allies. | ATK Up | 40 |
| 3 | Adateun | Applies an attack strength down effect to a column of enemies. | ATK Down | 40 |
| 3 | Mega Heal | Restores HP for a single ally. Power: 450 | Max recovery: 2000 | 25 |
| 4 | Azei-in | Applies an attack strength up effect to all allies. | ATK Up | 90 |
| 4 | Azei-un | Applies an attack strength down effect to all enemies. | ATK Down | 90 |
| 4 | Giga Heal | Restores HP for a single ally. Power: 810 | Max recovery: 8000 | 50 |
Attack spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Water Push | Inflicts damage with water against a row of enemies. Power: 128 | Absorb 5% of damage as HP | 10 |
| 1 | Ice | Inflicts damage with ice against all enemies. Power: 96 | Absorb 5% of damage as HP | 12 |
| 2 | Splash | Inflicts damage with water against a row of enemies. Power: 192 | Absorb 5% of damage as HP | 25 |
| 2 | Frost | Inflicts damage with ice against all enemies. Power: 144 | Absorb 5% of damage as HP | 30 |
| 3 | Water Shock | Inflicts damage with water against a row of enemies. Power: 256 | Absorb 5% of damage as HP | 50 |
| 3 | Snowstorm | Inflicts damage with ice against all enemies. Power: 192 | Absorb 5% of damage as HP | 60 |
| 4 | Mega Splash | Inflicts damage with water against a row of enemies. Power: 320 | Absorb 5% of damage as HP | 100 |
| 4 | Diamond Dust | Inflicts damage with ice against all enemies. Power: 240 | Absorb 5% of damage as HP | 120 |
Support spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Ice Charge | Charges a gun with Water Material. | N/A | 6 |
| 1 | Carell | Restores HP for all allies. Power: 100 | Max recovery: 150 | 15 |
| 2 | Dip | Applies a defense strength up effect to a single ally. | DEF Up | 15 |
| 2 | Didaun | Applies a defense strength down effect to a single enemy. | DEF Down | 15 |
| 2 | High Carell | Restores HP for all allies. Power: 200 | Max recovery: 500 | 35 |
| 3 | Difein | Applies a defense strength up effect to a column of allies. | DEF Up | 40 |
| 3 | Didateun | Applies a defense strength down effect to a column of enemies. | DEF Down | 40 |
| 3 | Mega Carell | Restores HP for all allies. Power: 350 | Max recovery: 1500 | 75 |
| 4 | Dizei-in | Applies a defense strength up effect to all allies. | DEF Up | 90 |
| 4 | Didazeun | Applies a defense strength down effect to all enemies. | DEF Down | 90 |
| 4 | Giga Carell | Restores HP for all allies. Power: 610 | Max recovery: 6000 | 150 |
Attack spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Bolt | Inflicts damage with thunder against a column of enemies. Power: 128 | 1.5x damage to floating | 10 |
| 1 | Storm | Inflicts damage three times with a tornado, against all enemies. Power: 32 | 1.5x damage to floating | 12 |
| 2 | Thunder | Inflicts damage with thunder against a column of enemies. Power: 192 | 1.5x damage to floating | 25 |
| 2 | Tornado | Inflicts damage three times with a tornado, against all enemies. Power: 48 | 1.5x damage to floating | 30 |
| 3 | Thunbolt | Inflicts damage with thunder against a column of enemies. Power: 256 | 1.5x damage to floating | 50 |
| 3 | Hurricane | Inflicts damage three times with a tornado, against all enemies. Power: 64 | 1.5x damage to floating | 60 |
| 4 | Heaven Shock | Inflicts damage with thunder against a column of enemies. Power: 320 | 1.5x damage to floating | 100 |
| 4 | Cyclone | Inflicts damage three times with a tornado, against all enemies. Power: 80 | 1.5x damage to floating | 120 |
Support spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Wind Charge | Charges a gun with Wind Material. | N/A | 6 |
| 1 | Poison Care | Clears Poison for a single ally. | N/A | 8 |
| 1 | Sleep Care | Clears Sleep for a single ally. | N/A | 8 |
| 1 | Paralysis Care | Clears Paralysis for a single ally. | N/A | 8 |
| 1 | Confusion Care | Clears Confusion for a single ally. | N/A | 8 |
| 1 | Spellbinding Care | Clears Spellbinding for a single ally. | N/A | 8 |
| 2 | Whip | Applies a swiftness up effect to a single ally. | SPD Up | 15 |
| 2 | Udown | Applies a swiftness down effect to a single enemy. | SPD Down | 15 |
| 2 | Life Drain | Inflicts damage on a single enemy. Power: 50 | Absorbs damage as HP | 22 |
| 2 | Energy Drain | Inflicts damage on a single enemy. Power: 50 | Absorbs 50% of damage as MP | 22 |
| 3 | Oo-win | Applies a swiftness up effect to a column of allies. | SPD Up | 40 |
| 3 | Oo-down | Applies a swiftness down effect to a column of enemies. | SPD Down | 40 |
| 3 | Poison Carer | Clears Poison for all allies. | N/A | 30 |
| 3 | Sleep Carer | Clears Sleep for all allies. | N/A | 30 |
| 3 | Paralysis Carer | Clears Paralysis for all allies. | N/A | 30 |
| 3 | Confusion Carer | Clears Confusion for all allies. | N/A | 30 |
| 3 | Spellbinding Carer | Clears Spellbinding for all allies. | N/A | 30 |
| 4 | Oowee-in | Applies a speed up effect to all allies. | SPD Up | 90 |
| 4 | Oo-uzeun | Applies a speed down effect to all enemies. | SPD Down | 90 |
| 4 | All Carerun | Clears all status abnormalties for all allies. | N/A | 80 |
Attack spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Double Arrow | Inflicts damage 2 times randomly against enemies, with an arrow of light. Power: 80 | Paralysis | 14 |
| 1 | Corona | Inflicts damage with a huge light explosion against all enemies. Power: 96 | Confusion | 12 |
| 2 | Light Arrow | Inflicts damage 2 times randomly against enemies, with an arrow of light. Power: 60/td> | Paralysis | 35 |
| 2 | Coronance | Inflicts damage with a huge light explosion against all enemies. Power: 144 | Confusion | 30 |
| 3 | Flash Arrow | Inflicts damage 2 times randomly against enemies, with an arrow of light. Power: 53 | Paralysis | 70 |
| 3 | Prominence | Inflicts damage with a huge light explosion against all enemies. Power: 192 | Confusion | 60 |
| 4 | Shining Arrow | Inflicts damage 2 times randomly against enemies, with an arrow of light. Power: 50 | Paralysis | 130 |
| 4 | Pro-Colominess | Inflicts damage with a huge light explosion against all enemies. Power: 240 | Confusion | 120 |
Support spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Light Charge | Charges a gun with Light Material. | N/A | 6 |
| 1 | Life Save | HP recovers by 5% each turn. For a single ally. | N/A | 8 |
| 1 | Energy Save | MP recovers by 5% each turn. For a single ally. | N/A | 8 |
| 2 | Majup | Applies a magic power up effect to a single ally. | INT Up | 15 |
| 2 | Madown | Applies a magic power down effect to a single enemy. | INT Down | 15 |
| 2 | Cural | Inability to fight cleared for a single ally, and HP recovers by 25%. | Revive with 25% HP | 45 |
| 3 | Majik-in | Applies a magic power up effect to a column of allies. | INT Up | 40 |
| 3 | Madakun | Applies a magic power down effect to a column of enemies. | INT Down | 40 |
| 3 | Life Stock | HP recovers by 5% each turn. For all allies. | N/A | 30 |
| 3 | Energy Stock | MP recovers by 5% each turn. For all allies. | N/A | 30 |
| 4 | Majiki-in | Applies a magic power up effect to all allies. | INT Up | 90 |
| 4 | Madakuzeun | Applies a magic power down effect to all enemies. | INT Down | 90 |
| 4 | Kyun-Cural | Inability to fight cleared for a single ally, and HP recovers by 50%. | Revive with 50% HP | 75 |
Attack spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Comet | Inflicts damage 1 time randomly against enemies, with a meteorite. Power: 160 | N/A | 12 |
| 1 | Force | Inflicts damage with the power of Darkness on all enemies. Power: 96 | Slightly delays action | 14 |
| 2 | Comeo | Inflicts damage 2 times randomly against enemies, with a meteorite. Power: 120/td> | N/A | 30 |
| 2 | Dark Force | Inflicts damage with the power of Darkness on all enemies. Power: 144 | Slightly delays action | 35 |
| 3 | Meteo | Inflicts damage 3 times randomly against enemies, with a meteorite. Power: 80 | N/A | 60 |
| 3 | Nightmare | Inflicts damage with the power of Darkness on all enemies. Power: 192 | Slightly delays action | 70 |
| 4 | Meteon | Inflicts damage 4 time randomly against enemies, with a meteorite. Power: 100 | N/A | 120 |
| 4 | Black Hole | Inflicts damage with the power of Darkness on all enemies. Power: 240 | Slightly delays action | 130 |
Support spells
| Lv. | Name | Description | Add'l | MP |
| 1 | Hour Charge | Charges a gun with Time Material. | N/A | 6 |
| 1 | Impact Guard | Erects a barrier for a single ally, and cuts physical damage by 25%. | N/A | 20 |
| 1 | Magic Guard | Erects a barrier for a single ally, and cuts magic damage by 25%. | N/A | 20 |
| 2 | Stup | Increases the action value of a single ally by 50%. | N/A | 30 |
| 2 | Stown | Decreases the action value of a single enemy by 25%. | Delays action | 20 |
| 2 | Impact Barrier | Erects a barrier for the user, and protects against physical damage (once only). | N/A | 50 |
| 2 | Magic Barrier | Erects a barrier for the user, and protects against magic damage (once only). | N/A | 50 |
| 3 | Double Charge | Applies a magic power up effect to a column of allies. | N/A | 30 |
| 3 | Impact Block | Erects a barrier for a single ally, and protects against physical damage (once only). | N/A | 90 |
| 3 | Magic Block | Erects a barrier for a single ally, and protects against magic damage (once only). | N/A | 90 |
| 4 | Stai-in | Increases the action value of a single ally by 100%. | N/A | 90 |
| 4 | Stahafun | Decreases the action value of a single enemy by 50%. | Delays action | 60 |
| 4 | Death Stop | For a single ally even if HP drops to 0, inability to fight is cleared, and HP recovers by 25%. | Auto-revive with 25% HP | 150 |