Magic

Written by MSG Commander

CT = Cool Time

FireWaterEarth
Lv Name Description Growth CT
2 Fire Single: Attacks with a ball of fire. 250 +6 per level 2
4 Heat Soul Single Team: Focuses powerful emotions. ATK & INT 1 rank up. --- 8
8 Flame Single: Attacks with a burning flame. 400 +10 per level 2
12 Fireball Single: Attacks with 5 balls of fire. Force up if partner uses same magic. 100x5 +2.5 per level 3
18 Holy Flame Single Team: Nullifies countdown with a holy flame. Ineffective for equipment with countdown effect. --- 5
24 Ignition Single: Attacks with a huge flame. Force up if partner uses fire-based skill. 700 +17.5 per level 3
30 Burning Shift Own Team: Reflects damage from magic skills once. Multi-use: X --- 10
38 Blast Column: Attacks with an explosive blast of wind. 800 +20 per level 4
46 Crimson Burst Single: Attacks with a crimson flame that burns target to ashes. Plus, DEF 1 rank down. 1000 +25 per level 4
54 Heat Laser Row: Attacks 4 times with heat rays. 350x4 +8.5 per level 5
62 Backdraft Column: Attacks by exploding a compressed fireball. Force up if partner uses fire-based skill. 1,500 +37.5 per level 5
70 Flare Cross Own Team: Envelops targets in fiery flames and reduces earth-based damage to 1. Effect continues until swoon. --- 10
80 Firenado Row: Attacks by stirring up a fiery tornado. 1,700 +42.5 per level 6
90 Prometheus Single: Attacks with a flame that extends to both heaven and earth. Plus, DEF 2 ranks down. 1,850 +46 per level 8
99 Supernova All: Attacks by slamming enough energy into targets to destroy a star. 2,000 +50 per level 10
Lv Name Description Force CT
2 Cure Single Team: Restores a small amount of HP. Force up if used by character in sub position. 300 +7.5 per level 3
4 Silent Mist Single: Attacks by blowing a silencing mist. Occasionally, silence. 325 +8 per level 2
8 Clean Up Single Team: Cures poison, paralysis, berserk & silence. --- 4
12 Water Prison 500 +12.4 per level 3
18 Cure 2 Single Team: Restores HP. Force up if used by character in the sub position. 600 +15 per level 3
24 Aqua Lancer Row: Attacks by shooting 6 spears made of compressed water. 125x6 +3 per level 3
30 River Veil Single Team: DEF & SPD 1 rank up. --- 8
38 Flash Flood Row: Attacks by sweeping away with water. Force up if partner uses water-based skill. 1,000 +25 per level 4
46 Cure 3 Single Team: Restores a large amount of HP. Force up if used by character in the sub position. 1,000 +25 per level 4
54 Angel Tears Single Team: Revives with 25% HP. --- 5
62 Maelstrom Column: Randomly attacks 8 times by creating a whirlpool underfoot. 180x8 +4.5 per level 5
70 Cure 4 Single Team: Restores a great amount of HP. Force up if used by character in the sub position. 1,500 +37.5 per level 5
80 Red Tide All: Attacks with extremely toxic water. High chance of poison. 1,900 +47.5 per level 6
90 Cure 5 Single Team: Restores a massive amount of HP. Force up if used by character in the sub position. 2,000 +50 per level 6
99 Well of Urd All Teams: Completely restores HP & cures all abnormal status using water with powerful purifying effects. (Except countdown) --- 20
Lv Name Description Force CT
2 Leaf Cutter Single: Attacks with a poisonous leaf blade. Occasionally, poison. 250 +6 per level 2
4 Drain Creeper Column: Controls a plant to steal energy. DEF & INT 1 rank down. --- 4
8 Rock Heal Single Team: Cures stone. --- 4
12 Wood Fall Single: Attacks by dropping a mana-infused log from above. Occasionally deals 1.5x damage. 500 +12.5 per level 3
18 Bamboo Spear Row: Attacks 8 times with bamboo that shoots up from the ground. Force up if partner uses earth-based skill. 80x8 +2 per level 3
24 Sacrifice Column: Uses a plant to sap energy. ATK & SPD 1 rank down. --- 4
30 Chaos Mash Column: Causes mushrooms to grow underfoot and scatter frenzy-inducing spores. Causes berserk at specific rate. --- 4
38 Paralysis Whip Column: Attacks using a vine whip with numbing thorns. Occasionally, paralysis. 900 +22.4 per level 4
46 Lignum Vitae Single: Attacks with an extremely hard tree. (Critical rate up for metal enemies.) 1,000 +25 per level 4
54 Heal Plant Own Team: Restores 15% HP each turn by leaching onto a plant with healing properties. Effect continues until swoon. --- 10
62 Mandrake Single: Attacks with a plant that gives off a mindbending scream. Occasionally, swoon. 1,450 +36 per level 5
70 Forest Shield Own Team: Nullifies physical damage for a specified time. Multi-use: X --- 5
80 Gelsemium All: Causes several poisonous flowers to bloom. Causes poison & paralysis at a specific rate. Occasionally, countdown. --- 6
90 Asphodelus Column: Attacks by causing flowers to bloom that lead to death. Occasionally, swoon. 1,850 +46 per level 8
99 Hyperion All: Attacks by causing a giant tree to come up from the ground. Force up if partner uses water-based skill. 2,000 +50 per level 10