› Forums › Kemco Games › Exe Create › Alphadia 2 › When should I start doing missions for the guild?

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    Topic
  • #42599

    Avist
    Participant

    I have a question. When exactly should I start doing guild missions exactly in Alphadia II? I haven’t played it in a long time, and I have been distancing myself from other Kemco RPGs like Journey to Kreisia (since it is now incompatible with Android 10, 11 and 12 sadly), Fanatic Earth, and Infinite Dunamis (basically most of the Exe-Create games since some of them are becoming incompatible with newer versions of Android and Kemco does not plan to update them to 64-bit devices).

    Playing Kemco RPGs since 2014!

  • Replies
  • #42605
    Lucio
    Participant

    I have a question. When exactly should I start doing guild missions exactly in Alphadia II?

    Either up to you if you like doing side missions, besides, you need to completes the missions to get Legendary weapons and fight the optional hard superboss.

    Well, my tips is..

    do it right away as the guild mission become accessible so less trouble for more late hard missions.

    Or if you patiently enough, wait until you get either the boat or better the airship for easy travel and less “trouble for long travel places in foot”.

    just read it if you want tho, i warning you.

    If i recall correctly, beating superboss can change the ending and get the “true” end. But i don’t know if this true. Just added spoiler, just in case

     

    I haven’t played it in a long time, and I have been distancing myself from other Kemco RPGs like Journey to Kreisia (since it is now incompatible with Android 10, 11 and 12 sadly), Fanatic Earth, and Infinite Dunamis (basically most of the Exe-Create games since some of them are becoming incompatible with newer versions of Android and Kemco does not plan to update them to 64-bit devices).

    Really? Most EXE rpgs still work in my mom android 11, just wanky controls.

     

    My journey to end the darkness ends up losing someone I loved. Now I realized that there's no victorious in either sides. It's all about the casualties it caused...

    #42607
    Victar
    Participant

    I can’t answer this topic’s original question directly, since I haven’t played Alphadia II.

    I do remember deciding that none of the guild missions in the Exe-Create game Asdivine Hearts were worth the effort. Arena Coins weren’t all that important, and there were easier ways to get them (wait until the party is a high enough level to breeze through repeatable Arena battles, or spend excess gold to buy them from a maid in the endgame).

    I also want to mention that microtranaction-free, DLC-free ports of Journey to Kreisia and Infinite Dunamis are still available for purchase on the Nintendo 3DS eshop, as of this writing. The 3DS eshop no longer accepts credit cards directly, but it will continue to accept Nintendo eshop gift cards until August 29, 2022.

    After that date, it will still be possible to buy Kemco’s 3DS ports with funds from a Switch account, assuming that the buyer goes through the steps to merge their Switch and 3DS account IDs. The 3DS and Wii U eshops will close completely in March 2023.

    Victar’s Fanfiction Archive: https://www.vicfanfic.com
    Featuring “Memories of an Overlord”, a Journey to Kreisia fanfiction novel

    #42608
    Avist
    Participant

    I have a question. When exactly should I start doing guild missions exactly in Alphadia II?

    Either up to you if you like doing side missions, besides, you need to completes the missions to get Legendary weapons and fight the optional hard superboss.

    Well, my tips is..

    do it right away as the guild mission become accessible so less trouble for more late hard missions.

    Or if you patiently enough, wait until you get either the boat or better the airship for easy travel and less “trouble for long travel places in foot”.

    just read it if you want tho, i warning you.

    If i recall correctly, beating superboss can change the ending and get the “true” end. But i don’t know if this true. Just added spoiler, just in case

     

     

    I haven’t played it in a long time, and I have been distancing myself from other Kemco RPGs like Journey to Kreisia (since it is now incompatible with Android 10, 11 and 12 sadly), Fanatic Earth, and Infinite Dunamis (basically most of the Exe-Create games since some of them are becoming incompatible with newer versions of Android and Kemco does not plan to update them to 64-bit devices).

    Really? Most EXE rpgs still work in my mom android 11, just wanky controls.

     

    I’ve already played Alphadia II and beat it back in 2015, and beat the superboss but it’s been so long so I forgot about the whole mission and Legendary Weapons stuff. Also, when I last checked, I wasn’t able to play Journey to Kreisia and Fanatic Earth at all. Every time I opened them it immediately crashed, and I don’t own a 3DS anymore unfortunately.

    Playing Kemco RPGs since 2014!

    #42615
    Lucio
    Participant

    Also, when I last checked, I wasn’t able to play Journey to Kreisia and Fanatic Earth at all. Every time I opened them it immediately crashed, and I don’t own a 3DS anymore unfortunately.

    3DS is more better playing these games than in Android but they planning to update every old games and make it compatible in 64bit-Android 11-12 phones but it takes time and they started out in WWS since that development team doesn’t active anymore.

    Besides, EXE still busy in Alphadia Neo english translation and the newly released Amaterasu of the Blade God..

    Already contacted them but they not responding yet.

    My journey to end the darkness ends up losing someone I loved. Now I realized that there's no victorious in either sides. It's all about the casualties it caused...

    • This reply was modified 4 years ago by Lucio.
    1 user thanked author for this post.
    #42620
    Lucio
    Participant

    I’ve already played Alphadia II and beat it back in 2015, and beat the superboss but it’s been so long so I forgot about the whole mission and Legendary Weapons stuff.

    yeah, just only saying, my man.

    I mean no offense by this word.

    My journey to end the darkness ends up losing someone I loved. Now I realized that there's no victorious in either sides. It's all about the casualties it caused...

    #42621
    Lucio
    Participant

    I do remember deciding that none of the guild missions in the Exe-Create game Asdivine Hearts were worth the effort. Arena Coins weren’t all that important, and there were easier ways to get them (wait until the party is a high enough level to breeze through repeatable Arena battles, or spend excess gold to buy them from a maid in the endgame).

    Yeah, i remember this moment.

    Guild missions is literally useless in Asdivine Hearts at early part of the game since every goodie purchases needed many coins to buy.

     

    even remember the last time i hacked the game with infinite money and it make everything easy because of the many coins you can brought to the maid and buy goodie stuff outside Asdivine Hearts Points (AHP).

    My journey to end the darkness ends up losing someone I loved. Now I realized that there's no victorious in either sides. It's all about the casualties it caused...

    1 user thanked author for this post.
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