February 20, 2017 at 1:34 am #19709
Since the game does come with 1000 points, it seems a shame not to use them. However, after Fairy Elements, I’m afraid of using my points to become so OP that there’s no more challenge.
So in part, I’m wondering where people spend their points, but I also wonder if there are things that can be unlocked through the course of the game? Like maybe one extra garden, or a bigger size rubix, or things like that?February 20, 2017 at 2:27 am #19712
Yes, here are what we can unlock:
1. Bigger size of rubix – from 4×4 to 5×5. 100 points each character, 500 points in total.
2. Garden – 5 more sheds, 100 points each, 500 points in total.
3. Lupus Labyrinth – Needs a Labyrinth Key to open, costs 300 points.
4. Treasury Doors – There are 6 Treasury Doors, so we need a maximum of 6 Keys, each 50 points. 300 points in total.
5. Guild Coin Orb – Each orb doubles the number of Guild Coins we can yield. Maximum of 3 orbs, each 500 points, 1500 points in total.February 20, 2017 at 4:43 am #19717
I should have been more specific; what I meant to ask is if there are any of those things that get unlocked throughout the game, either as the result of a dialogue, or through treasure?
(For example in Asdivine Cross you get some Warehouse Keys from treasure chests, also in Asdivine Hearts 1 you can find bigger rubixes at certain points in the game.)
Basically should I “not” pay to unlock all of the above, because some of it will be acquired by other means? Or is unlocking the only way to obtain it?February 20, 2017 at 5:27 am #19720
Not that I know of up to the point where I am at Main Quest #60.
I only see we can get 1 Treasury Door Key from “Achievements Rewards” and along the way, an NPC will give us another 1.
The Garden starts with 1 shed. We have to “pay” for the other 5.
We’ll be able to grind for points from the last battle of the Maid Cup in the Arena. Each round yields 3 points. But that’s really inefficient, considering all the above “items” costs are in the hundreds.
1 user thanked author for this post.February 20, 2017 at 6:37 am #19729February 20, 2017 at 11:18 pm #19779
Is there just a paid version of the game? No freemium this time? I will wait and see what you guys say about the game before I decided if I want to buy it or skip it, haha!February 21, 2017 at 1:11 am #19781
It’s definitely a game worth buying.February 21, 2017 at 1:56 am #19784
But I mean, why? Just wondering. What does it do differently from other asdivine games besides maybe (battle. etc.) mechanics? Are graphics and sprites noticeably different?February 21, 2017 at 9:12 pm #19795
Is there just a paid version of the game? No freemium this time? I will wait and see what you guys say about the game before I decided if I want to buy it or skip it, haha!
I don’t want to sound like I’m not endorsing the game, but I’d say if you haven’t already bought it, it won’t hurt to wait and see if they release a free version or put this one on .99 sale.
I’m about 7 hours in, and I do like the features like battle system, skill growth, teams, buddies – but the story’s not quite as exciting as I hoped it would be. The dialogue, yes, but the story, well it’s just “okay” in my opinion. (I think a lot of the scenes feel predictable. Like there’s no “Oh I didn’t see that coming.”)
It seems like all the emphasis is on the “extras” and that leaves me just a little disappointed.
Still, it’s definitely worth playing, especially if you like the first one. But you asked if it’s worth buying, and I’m just not sure. That’s my opinion anyway, others might disagree.February 21, 2017 at 11:41 pm #19799DragnflyParticipant
I bought an EXP up and a bunch of plots/rubix boosts, etc. I likely wasted some but meh, these games have never been even remotely difficult. If I remember correctly I bought an attract jewel because I have a friend who zones out and uses touch screens for meditation so they can literally grind for me to settle their emotions. It’s a pretty sweet deal.
Looking at the 8% success rate to get Enah, I doubt I’ll be doing that since it’s not worth putting less than 1000 stones into it at a time. Too bad too, because that was a major draw for me.
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