August 5, 2019 at 6:19 pm #35477JesusalvaParticipant
Well, the stuff in storehouses was incredibly boring in this game.
Curse Stone +25
Ultra Flask x2
Fickle Charm (Abnormal Status on normal attack x1.5)
Crystal Card (2 slots, WEP 78, halves EP use on magic, STR/INT +8%)
Mind Balm (L)
Light Loincloth (ARM 20, VIT +12%, light-based magic damage +20%)
Skill/Magic Stone +20
Maid Coins x600
Reviving Balm (L) x5
Mixing Board (Scoop, 2 slots, WEP 79, STR/INT +8%, Normal attacks on 2×2 area)
Shadow Loincloth (ARM 20, VIT +12%, shadow-based magic damage +20%)
Elemental Charm (unlocks all elements, EP use x1.5)
Energy Pouch (L) x4
Healing Pouch (X) x4
Blitz Stone +6
Enigma Blade (2 slots, WEP 80, STR/INT +8%, Normal attack may steal drop items)
Void Loincloth (ARM 20, VIT +12%, void-based magic damage +20%)
Paralysis Stone +25
Gold Nugget x4 (valued at 25k each)
Moonlight Shuriken (2 slots, WEP 78, STR/INT +8%, Damage dealt +50% at max HP)
Almighty Charm (STR/VIT/INT/SPD/HP/EP +5%)
Money Chest x5
EXP Chest x5
The four jewels (at Shinonome, Akatsuki, Reimei and Hakubo Villages) were the only thing imo worthy taking from storehouses.
Better save the shards for other stuff on the IAP shop.
Jesusalva / Jesusaves
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