› Forums › Kemco Games › World Wide Software › Astral Frontier › Final game stats – only look if you are at the end
This topic contains 9 replies, has 6 voices, and was last updated by Argnox 3 months ago.
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November 12, 2016 at 4:23 am #6996
For those who would like to have some numbers to aim for, here are the stats I had to beat the very last boss (I am talking the 16th boss in the boss list). He has 100,000 HP and with the stats found in the pics below, he was very easy for me. Overall, to beat the game basically 100% (or close to it) will be 8 hours, give or take, for most people I would think.
The 5th picture is how many turns it took to beat him on normal. The 6th is how many turns it took to beat on hard…Not much of a difference (120,000 HP on hard but he felt the same otherwise)! Easy game.
Attachments:Recently beaten since April 1: Sephirothic Stories (android, kemco), Soulblazer (snes, arpg), Seek hearts (android, kemco), Super Metroid (snes), Legend of Tetrarchs (android, kemco), Castlevania 4 (snes), Actraiser (snes), Demons Crest (snes, platformer), Holy Umbrella (snes, platformer), Arcana (snes rpg)
(Updated May 6)Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
November 12, 2016 at 6:22 am #7001Nice stats–a bit more than I have as of now, but I’m stuck so maybe you can tell me: how to get past the alarm beam in the depths of the command center? I’ve backtracked a bit, but didn’t pick up anything. I’m guessing I need item #38.
Older, but not wiser
November 12, 2016 at 6:25 am #7002There should be another path leading to a small thing on the floor you step on to disarm it.
Recently beaten since April 1: Sephirothic Stories (android, kemco), Soulblazer (snes, arpg), Seek hearts (android, kemco), Super Metroid (snes), Legend of Tetrarchs (android, kemco), Castlevania 4 (snes), Actraiser (snes), Demons Crest (snes, platformer), Holy Umbrella (snes, platformer), Arcana (snes rpg)
(Updated May 6)Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
November 12, 2016 at 7:54 pm #7005I’ve been wondering about the new stat growth system for levelling up (this game has no levels. I know that) but can we adjust the stat growth pattern for each party member ie if I want one of them to be a physical attacker or magic user I can adjust the stat growth for which stats I want increasing etc???
November 12, 2016 at 9:23 pm #7006If that potential exists, I did not see it, though it would be cool. The closest thing I see are there are tons of stat boosting items throughout the game, just give a specific character a specific item to boost a certain stat. Also, some equipment will raise some stats more than others, so again, there is a little “wiggle” room to boost some stats. I tend to love to focus purely on Defense and speed in games.
Recently beaten since April 1: Sephirothic Stories (android, kemco), Soulblazer (snes, arpg), Seek hearts (android, kemco), Super Metroid (snes), Legend of Tetrarchs (android, kemco), Castlevania 4 (snes), Actraiser (snes), Demons Crest (snes, platformer), Holy Umbrella (snes, platformer), Arcana (snes rpg)
(Updated May 6)Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
July 21, 2018 at 11:58 pm #29193Here’s my endgame. I have no idea how people managed to beat it in 8 turns or so, it took me 55 turns to beat Nebula anyway, slowly whittling him away with Big Bangs.
Carla was hilarious, she was tanky to the point she took no damage from anything, even Nebula’s AoE. Showing that in the attachments too
- This reply was modified 53 years ago by .
September 27, 2018 at 4:13 pm #30611How i can find nebula? π
September 28, 2018 at 12:39 am #30643Well i already found him. But i can’t find three items: 60, 74 and 75… π anyone could help me?
- This reply was modified 53 years ago by .
September 28, 2018 at 12:40 am #30644π
June 5, 2023 at 12:32 am #44153Nebula is easy to beat in 7 turns if you set potential bits to halve damage from everything, and more potential bits to ignore armor, then just only physical attack and heal when you need to, every turn you should so a minimum of 2000 damage, near 6000 on critical hit which you should get 2 or 3 of each turn
You should beat the boss on hard within 7 or 8 turns guaranteed with this
English rule No. 72: If you're gonna give a point, you're gonna need some evidence and an explanation to back it up.
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