This topic contains 13 replies, has 3 voices, and was last updated by  1oldtymer 2 years ago.

  • #3991
    1oldtymer
    Participant


    Revised to include some “spoiler” type locations. “Ruin of Time” is in the post game.

    Older, but not wiser

    1 user thanked author for this post.
    #3992
    Azyleo
    Moderator

    Nice Job Oldtymer :woohoo: ( Now where is that Clapping emoticon )

    #3994
    MSG Commander
    Keymaster

    Looks good, but we’ve lost the “key.” :ohmy:

    Follow us on Facebook, Instagram, and Twitter

    #3995
    1oldtymer
    Participant

    Don’t know how that happened. Also still puzzled why the display here doesn’t seem to like ascii “tab” characters.

    I have changes to my submitted review, as well, but it hasn’t been posted yet, so I can’t make the modifications.

    Older, but not wiser

    #3996
    1oldtymer
    Participant

    Revised review now posted. Some good stuff in the game, and a good arena, but the normal game could easily have been better.

    Older, but not wiser

    #3997
    MSG Commander
    Keymaster

    Don’t know how that happened. Also still puzzled why the display here doesn’t seem to like ascii “tab” characters.

    I have changes to my submitted review, as well, but it hasn’t been posted yet, so I can’t make the modifications.

    Huh. I don’t know what to say about the tabs… That is strange that they don’t all display properly.

    Your review and your map make me want to (finally) play this game to the end (I’ve started it 3 or 4 times but always got distracted somewhere around the dungeon with all the train carts.)

    The arena matches you mention in your review makes it sound like the individual and group training in Symphony of the Origin. If it is similar to that I may have to start this game, after we see whatever Kemco releases for April. (Since we may only be a week away from the next release… fingers crossed)

    Follow us on Facebook, Instagram, and Twitter

    #3999
    1oldtymer
    Participant

    The game is a bit odd. Replaying it reminded me of how last time I carefully did everything and acted like a completist. This time I just sailed through and didn’t bother with the “extras” until I could work in the arena. I easily got through the team match, and am struggling with the individual ones (I just have 2 to go and I’ll have won them all). I recall the carts/tracks, which I never like, and I just left one of the chests this time rather than fighting to figure it out (I do recall I got them all last time). I also beat the bad optional boss this time and left it at that rather than seeing how fast I could win the battle (the boss tells you # of turns, so you can repeat the fight to see if you improve).

    Anyway…if you just want to finish the game so you can be strong enough to do the arena (actually, I don’t think you even need to finish), just roll through and don’t worry about finding everything. You can always take a break from the arena to fool with the crest orbs, the ice areas, etc.

    I think the awful interface got in the way of my enjoyment of the game–on my tablet, which usually has no problems, I found the game quite unresponsive to taps. And the timed puzzles, where you must use the 4-way controller to have a chance, were just nasty this time. It played better on my Kindle HD than on my Nexus 7.

    Older, but not wiser

    #4000
    Azyleo
    Moderator

    Looks good, but we’ve lost the “key.” :ohmy:

    Yes it was accidently deleted by me when I was making a tutorial for Oldtymer.

    #4004
    MSG Commander
    Keymaster

    The game is a bit odd. Replaying it reminded me of how last time I carefully did everything and acted like a completist. This time I just sailed through and didn’t bother with the “extras” until I could work in the arena. I easily got through the team match, and am struggling with the individual ones (I just have 2 to go and I’ll have won them all). I recall the carts/tracks, which I never like, and I just left one of the chests this time rather than fighting to figure it out (I do recall I got them all last time). I also beat the bad optional boss this time and left it at that rather than seeing how fast I could win the battle (the boss tells you # of turns, so you can repeat the fight to see if you improve).

    Anyway…if you just want to finish the game so you can be strong enough to do the arena (actually, I don’t think you even need to finish), just roll through and don’t worry about finding everything. You can always take a break from the arena to fool with the crest orbs, the ice areas, etc.

    I think the awful interface got in the way of my enjoyment of the game–on my tablet, which usually has no problems, I found the game quite unresponsive to taps. And the timed puzzles, where you must use the 4-way controller to have a chance, were just nasty this time. It played better on my Kindle HD than on my Nexus 7.

    Hmm, well perhaps I will wait on this one. I only remember that you can learn skills from weapons, which I really like, and that you don’t actually level up but your stats increase, which I thought seemed pretty innovative.

    (But then, I don’t play a lot of other rpgs, so maybe it’s common in the genre and I just don’t know? )

    Follow us on Facebook, Instagram, and Twitter

    #4005
    1oldtymer
    Participant

    Well, the bonus game seems pretty good. The arena: here is a big hint (I’ve now completed everything in it): some of the monsters are customized to fit the particular individual you are using. That’s good design, and makes it more fun. Still, much of it can (and must) be overcome by high levels (but not all that high). If you like the running around and mix of puzzles, it is a good game. My complaint, besides the interface problems, is that the basic game is boring and you can completely skip just about all the optional stuff. So the basic is a warmup for the bonus, which is similar to many of the Kemco games.

    Yes, you don’t have “levels”, but you do have stats/attributes which seem to sort of randomly increase as you win battles. The weapons have “abilities” that you activate by winning enough battles, as you know. That may seem unusual, but logically it comes to the same thing as just leveling up.

    I have to fool with a couple of the puzzles to unlock the last optional boss (“King of Emptiness”) and then I’m done.

    Older, but not wiser

Viewing 10 posts - 1 through 10 (of 14 total)

You must be logged in to reply to this topic.

Forum Statistics

Members: 1,732 Forums: 122 Topics: 1,292 Replies: 8,658