Forums Kemco Games Exe Create Fanatic Earth A few semi-early impressions

This topic contains 5 replies, has 4 voices, and was last updated by  LemmyTheLenny 3 years ago.

  • #4621
    Overdrive
    Participant

    Since I decided to start this one after finishing Rusted Emeth in my “I have over 25 of these games on my tablet, so might as well pick whichever one sounds most interesting at any given time” method of attempting to clear my backlog.

    The premise was the most interesting thing to me, with this game kind of being a take on those “mismatched buddy-cop” films I’ve enjoyed over the years. It hasn’t let me down. While the dialogue still is kind of in Exe-Create’s “really verbose and sort of awkward” zone, it’s not as bad as in Alphadia or Alphadia Genesis and is pretty witty at times. The issues generally are that every once in a while, there’s a line that just doesn’t feel like natural speech.

    This game is dialogue-heavy, but that’s not much of an issue, as I’m enjoying the plot and the setting of a post-apocolyptic futuristic city is a great change-of-pace from the typical “fantasy-land” setting of these RPGs. I love the addition of the mini-map for dungeons, as that makes it a bit easier to find my way without getting back-tracked, as could happen in some of the larger ones in AG.

    The only main issue I have is that the camera is zoomed out a lot compared to other games. It’s not so bad when you’re just walking in dungeons, as it helps you see your surroundings a bit better (although the mini-map does that already). But in battles, it means you have a lot of small sprites that aren’t particularly impressive graphically. Which is too bad, as the actual character portraits are well done. Take the buddy cop theme and make all the characters look like refugees from a David Bowie video = GENIUS!

    In short: about 5 hours in and fun so far. Not perfect, but fun.

    #4622
    1oldtymer
    Participant

    That’s a very descriptive short summary.
    Would “pinching” in the battle screens to zoom in help at all?

    Older, but not wiser

    #4626
    Overdrive
    Participant

    That’s a very descriptive short summary.
    Would “pinching” in the battle screens to zoom in help at all?

    At least not on my tablet. Doesn’t seem to have the “screen pinch” mode that Alphadia Genesis used for IAP points. I mean, it’s not some sort of big game-ruiner or anything like that. It’s just a step back for Exe-Create graphically, especially since this game came out over here after AG. Fight screens kind of remind me of those in old Magitec games like Covenant of Solitude. Small enemies that aren’t animated (other than floating enemies doing that slow bouncing motion). Being familiar with E-C’s usual production values, it’s the sort of thing where I’m like, “C’mon guys, you’re better than that!”.

    That aside, the game is really fun due to the good (if awkward) dialogue and cop-movie-like story-telling. Definitely a Kemco team trying to be original in one facet of game-making. Normal difficulty might be the way to go. From messing around in the first dungeon, I think you’d have to grind a good bit to get through Hard. In Normal, you can run through the dungeons without doing a bunch of extra fighting and bosses tend to be in that “tough, but not too rough” mode, where I win, but have to use a bit of strategy.

    Around 5:20 into the game and, apparently, there’s a Battle Arena here, like in a lot of E-C games. Game won’t let me access it yet because I have to go back to the police station because a kind of important plot point is going down.

    #4632
    MSG Commander
    Keymaster

    One thing parents should note is some dialogue is not appropriate for young kids, so you should play it yourself before you give it to your 9-year-old. (There’s no swear words as far as I know, but the main character uses words you probably don’t want your kids using. )

    That’s my quick impression, after about 2 hours of game play.

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    #4633
    Overdrive
    Participant

    One thing parents should note is some dialogue is not appropriate for young kids, so you should play it yourself before you give it to your 9-year-old. (There’s no swear words as far as I know, but the main character uses words you probably don’t want your kids using. )

    That’s my quick impression, after about 2 hours of game play.

    Lol, yeah. Zech does have some entertaining dialogue. I made the mistake of taking a drink of water while scrolling through some dialogue and after a moment where your party tried to contact their superior, but couldn’t get in touch with him, he made a “Clinton-Lewinsky” comment as to why the superior didn’t answer. Bad timing to be taking a drink…I nearly choked on it!

    #4634
    LemmyTheLenny
    Participant

    That’s why i like EXE Create. They have the best dialogue than any other Kemco games. Wordy as hell but fun as hell.

    We don't make mistakes. We just have happy accidents.

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