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Prajna.
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August 13, 2026 at 23:37 #47112
Is this game related to or a sequel to Asdivine Kamura?
August 14, 2026 at 04:08 #47113Both related and a sequel to Asdivine Kamura, although I got the gist only playing Saga & Cross prior. The console version releases on September 4th if you want to wait for better IAP currency gain.
Asdivine Knot Plot SpoilersThe entire motivation behind Asdivine Knot’s Availro is that his Asdivine was destroyed by Zaddes and wants to restore it, while an amnesiac Shiki (in the appearance of Koyuki) eventually remembers he’s there to stop him in his observatory role.
There’s been some other cameos leading up to this, like Shiki being one of Viola’s spirits in Isekai Rondo, Alter Age having a Koyuki summon, Isekai Villain have a Zaddes and Leuke summon, and Asdivine Knot having Sakura, Ayame, and Shiranui in a single summon.
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This reply was modified 1 month ago by
VertVentus.
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August 15, 2026 at 03:20 #47117- Thanks guys, i finally found that lil labyrith. Btw anyone remember an area to collect lots of gold? Need the money to buy that expensive rare article at zenis captive
August 15, 2026 at 04:49 #47120Even on Very Hard, the level difference with the superboss area enemies at level cap (2nd highest is Maiddrip Tower, 3rd is Saltare Spire) amounts to a paltry 8k gold despite having +100% Gold via the Secret Room, so you could probably just beat up the superboss and exchange 120 Dyadliths for Gem Ore (XL)s, which are 150,000 gold.
I’m not sure how I have 2 million laying around myself. That might’ve during the grind to Rank 4 Lv. 99, due to the underdog EXP/gold bonus and being able to stat cap early via arena.
September 11, 2026 at 15:43 #47165Missing one lil labyrinth: silver disposal pit
Can someone pls tell me the location?
And where exactly are these Super Boss Areas located?
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This reply was modified 3 weeks ago by
Puff Puff.
September 12, 2026 at 03:35 #47167- North Quadrant: Silver Disposal Pit is on the eastern snow island. Maiddrip Tower is to the west of it. Telakmari Woods is on the southeast snow island.
- West Quadrant: Saltare Spire is on the northwest forest island. Archaios Maison is to the south of it.
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September 12, 2026 at 11:31 #47169Thank you.
There was something wrong with my save. The dungeons on your map were not found on my device.
I probably searched the entire map 3-4 times, but there was simply nothing.
Only after I fought the End Boss again and saved they were suddenly there.
September 15, 2026 at 02:33 #47170The unwinnable boss fight against Josephine (story 17) can be won (copy & paste of my Steam post):
For anyone seeking a fun challenge or bragging rights, the topic already says it: The unwinnable boss fight against Josephine (story 17) with Verselio alone can actually be won (on all difficulty settings – I did it on the hardest setting “very hard”), though you receive no reward at all for winning this fight, and the story proceeds while assuming that you still lost the fight.
What makes Josephine so deadly? After (usually) starting off with a buff skill, she uses a physical skill that inflicts insane amounts of damage. If hit by this attack, even a Verselio with maxed base stats (9999 HP, everything else 999) will suffer 100000+ damage from this attack. Following this attack, Josephine will use the physical skill Determination every turn (without ever missing or running out of MP), and she will get two turns in a row at regular intervals. Determination inflicts 100% of Verselio’s maximum HP as damage (rounded down, fortunately, which even enables the player to overcome this challenge in the first place), but it only inflicts 50% of Verselio’s maximum HP as damage when he defends.
Surprisingly, if the player made the necessary preparations (about which I will talk further below), the actual hard part is to survive the aforementioned attack used before endless Determination. It seems this can only be achieved by inflicting Blind on Josephine on the first turn. In order to do so, either Verselio must have learned the Light skill Flash (learnable via Light Ring, for example), or the player must obtain and use the item Clouded Perfume (which can’t be bought before challenging Josephine – only a limited number can be obtained through other means). After successfully inflicting Blind on Josephine on the first turn, though, her deadly attack still only has a 50% chance to miss, so the player needs a bit of RNG luck to get into the fight.
When Josephine starts to spam endless Determination, the player needs to defend every turn. It’s imperative to stay at 50+% HP before Josephine uses Determination, and right before she uses Determination two times in a row, Verselio must be at full (100%) HP. So how can the player heal and inflict damage if it’s necessary to defend every turn? Damage-wise, the whole strategy revolves around utilizing Verselio’s Shadow skill Bizarre Bubble: If Verselio defended in his previous turn, after using Bizarre Bubble in the current turn, he can take one additional action (which, in this case, is to defend again). Healing-wise, the player has to rely on both Energy Maid items, since they can be used without consuming an action (and thus they don’t consume the additional action that Bizarre Bubble grants).
To summarize, the potential (ideal) beginning of this battle would look like this: Josephine’s first turn: buff skill; Verselio’s first turn: Flash skill or Clouded Perfume item (must inflict blind); Josephine’s second turn: massive damage skill (must miss); Verselio’s second turn: defend; Josephine’s third turn (onwards): Determination; Verselio’s third turn (onwards): Bizarre Bubble, optional healing when necessary, defend (repeat until Josephine runs out of HP). Once the player has reached this point, the true challenge lies in staying focused until the end and knowing when to heal.
Before going into battle, a lot of preparation needs to be done. I spent a lot of time maxing Verselio’s base stats this early (by earning Dyadlith, the in-game premium currency, and investing them in stat boosters from the in-game premium shop). While doing this isn’t even necessary defense-wise (Josephine can’t defeat a player that follows the strategy mentioned above), the player needs to be able to inflict sufficient damage (don’t forget to put Verselio in the rearguard to increase his magic damage). I already mentioned the necessary Energy Maid healing items (single-target and target-all), which can only be bought from the in-game premium shop at this point. I bought 99 of both variants, and while I didn’t consume all of them during my successful attempt, I definitely needed more than 100, so spend your premium currency generously. Other already mentioned things that the player will need are the Shadow skill Bizarre Bubble and either the Light skill Flash (don’t forget to equip the necessary elemental ring) or the item Clouded Perfume.
When it comes to equipment choices, I experimented a lot until discovering my favorite set-up. While the Origin Zero weapon (premium shop) would usually be my favorite, it boosts physical skill damage, so it’s better to utilize premium shop weapons that either raise magic skill damage (Death’s End Glaive) or the critical hit rate (Solemnity). Since defense doesn’t matter, you can afford to equip a Caroling Cepken armor (premium shop) to increase magic skill damage, even though I would usually prefer the Extraterrestrial armor (premium shop). Yes, as the frequent use of the word “premium” indicates, the player would be wise to spend a lot of premium currency.
The most interesting equipment pieces are actually the weapon and armor parts, since you have many options depending on which effects were generated when buying these equipment pieces. For the weapon parts, anything that raises magic skill damage will work. I managed to obtain a weapon part that increases critical hit rate and critical damage at the same time, which was really helpful. Regarding the armor parts, you can aim for a speed boost (to get the first turn before Josephine), for example. Getting an armor part that grants “Null” (negates damage once) at the beginning of the battle might let you skip the step to inflict Blind on Josephine. More importantly, though, I think it’s necessary to equip a Leather Harness, which restores 30% of Verselio’s HP when defending (which, as you surely remember, is what Verselio has to do all the time). Thanks to this effect, you don’t need to use your healing items as often, and during a trial run without having a Leather Harness equipped, I actually used up all my 198 Energy Maid items and ultimately failed. Also, please consider that buying/using the damage x 2 DLC (which I did) can make all the difference in the end.
Finally, all this information should enable the player to give Josephine the beating she deserves at this point, although it’s a shame that the game won’t acknowledge this feat.
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