Forums Kemco Games Game Length Antiquia Lost game length

This topic contains 8 replies, has 7 voices, and was last updated by  Victar 1 year ago.

  • #18548

    Normal ending here folks!

    Recently beaten since April 1: Sephirothic Stories (android, kemco), Soulblazer (snes, arpg), Seek hearts (android, kemco), Super Metroid (snes), Legend of Tetrarchs (android, kemco), Castlevania 4 (snes), Actraiser (snes), Demons Crest (snes, platformer), Holy Umbrella (snes, platformer), Arcana (snes rpg)
    (Updated May 6)

    Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross


    Added. That’s a first i’ve seen an EXE Create game be 10 hours long.

    We don't make mistakes. We just have happy accidents.


    View post on

    We don't make mistakes. We just have happy accidents.

    MSG Commander

    Is that 8 hours or 18?

    All your base are


    18 h

    We don't make mistakes. We just have happy accidents.

    1 user thanked author for this post.

    Normal ending:



    Jesusalva / Jesusaves (Buy me a coffee!) / (Sponsor the website!)

    Make your time.


    I’d play Antiquia Lost for 50 hours if I could! Man, I love that game.


    1 user thanked author for this post.
    Abdu Sharif

    For real this is one of the few exe-create games that’s worth the time you invest into it.

    I have so many Kemco Games to catch up on xD

    1 user thanked author for this post.

    I played the Sony Playstation version of Antiquia Lost.

    I started on Normal difficulty, then turned it up to the highest difficulty of Hell a couple dungeons in, well before reaching the ship. After that, I only lowered the difficulty once, to clear the Silver Cup Hard arena match, which allows only basic attacks – no special moves or magic.

    It took me about 23 hours to reach the Normal End with 20 sidequests complete and the Arena complete through Silver Cup Medium. It took about 27 1/2 hours to reach the True Ending with all 25 sidequests complete and the Arena complete through Gold Cup Hard.

    It took about 40 hours to complete the Tower of Rancor optional dungeon, all Arenas including the Maid Cup and the Secret Arenas, the Arena superboss, and all Playstation trophies.

    The Playstation trophy for maxing out a single weapon’s strength to +999 was the worst grind. I had to take more than one trip to the Tower of Rancor to bring back the maximum gold the party can carry, then spend it all buying and fusing Forgotten weapons.

    Feeding Lunaria gems to raise her stats was also a massive grind, but at least that had a payoff of powering her up to fight a superboss. Raising a weapon to +999 isn’t needed to defeat any bosses; it’s only worth doing for the trophy.

    I didn’t completely max out Lunaria’s stats, but I did max out her Speed and Intelligence at 9999. She’s wearing a Ribbon gem, one of my my prizes from the “free” gacha pull, to max out her HP. The red-haired hero Bine has maxed out HP because of a weapon enhancement.

    Bine got most of the stat-boosting fruits farmed in my playthrough, although Lunaria got some and Safira got a few. In the postgame, Lunaria was the only one with enough stats to take on the toughest bosses. Even with all the fruits he ate and a weapon enhancement to raise his Speed, Bine could barely get any turns compared to her. Safira and Jade almost never got turns at all.


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