› Forums › Kemco Games › Exe Create › Onigo Hunter › Item Crafting
This topic contains 8 replies, has 5 voices, and was last updated by πΈπππππππππ 3 months ago.
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April 21, 2017 at 7:07 pm #22103
This one, I hardly know anything about. Only that after you complete the first dungeon, you get the ability to combine your “Onigoes” (or enemies).
At first you can combine two Onigoes together, but a bit later in the game, you can combine three.
Combining different Onigoes will produce different items, weapons, crystals, etc:
NOTE: You can also tap on “Crafting list” and it shows a complete list of “recipes,” but I haven’t figured out yet how to interpret that information:
All your base are
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April 24, 2017 at 4:50 pm #22132In case anybody is confused by the crafting, here is an example (assuming you follow the good directions from MSG Commander above):
Look at the crafting list. Let’s use “Absolute Zero” as an example. If you double click on it and you DO NOT have all the necessary materials, you will get a message stating that. If you do, they will automatically fill in and you can accept them and craft or not.But let’s look at the crafting recipe.
Absolute Zero
Main 05 NO+WA+WA
Main 13 NO+NO+WA
Main 14 NO+NO+WA
Main 15 NO+NO+WASo this means that the MAIN Mat.no must be either 05,13,14, or 15. The 3 elements used must match, but order doesn’t matter, the list of three “EL” type.
(Note that it is really the order of the two sub items that doesn’t matter, as you are constrained in the Main.) Suppose you use Clever Wolf, Mat no. 13, for the main. Clever Wolf is el(ement type) WA, so our remaining two items for crafting must both be NO (element type). But they can be ANY element number as long as they are type NO.
So one crafting recipe is Clever Wolf, Gigantic Sphere, and Gold Sphere. However, you could also use Gigantic Sphere (main, Mat. no 14), Ice Owl, and Magical Cat.Older, but not wiser
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April 24, 2017 at 5:12 pm #22137Thanks 1oldtymer. That makes it a bit clearer for me.
To paraphrase, you need one of the required “Main” onigoes. Then, between the 3 onigoes, you need to match the 3 element requirements? So the first step would be finding a “Main,” followed by any 2 onigoes, so that all 3 give the correct 3-element combination?
Hopefully I’m following this correctly and not making it more confusing…
I’m considering writing up a crafting guide, and separate out all the weapons, armor, crystals, items, to make it easier to compare the available choices. However, at the moment I’m not sure I know what information is actually “essential” to making those lists work… I’ll need to play around with it I guess.
All your base are
April 24, 2017 at 8:27 pm #22138Thanks 1oldtymer. That makes it a bit clearer for me.
To paraphrase, you need one of the required βMainβ onigoes. Then, between the 3 onigoes, you need to match the 3 element requirements? So the first step would be finding a βMain,β followed by any 2 onigoes, so that all 3 give the correct 3-element combination?
Exactly right. After you pick the Main, you try to find the least valuable (that is, probably least rare) 2 onigoes that satisfy the 3 element type requirement.
Older, but not wiser
May 30, 2023 at 10:47 pm #44125this crafting is pointless jibirish
I donβt get why the programmers added this
Main 05 NO+WA+WA
Main 13 NO+NO+WA
Main 14 NO+NO+WA
Main 15 NO+NO+WAwhich makes no sense, why canβt they just tell you what the items are instead of use bullshit code.
Another kemco game ruined by stupid idiots.
N/A
May 31, 2023 at 1:55 am #44130this crafting is pointless jibirish
I donβt get why the programmers added this
Main 05 NO+WA+WA
Main 13 NO+NO+WA
Main 14 NO+NO+WA
Main 15 NO+NO+WAwhich makes no sense, why canβt they just tell you what the items are instead of use bullshit code.
Another kemco game ruined by stupid idiots.
These are clues on how to craft them.. Many monsters can have same element. Imagine rpg game where you get a literal guiding line and every puzzle would say “Push this block there, then that block there, this one needs to fall down etc. until youare done with it so they just tell how to beat the boss in 2 hits max..
Besides the game has many enemies of same elements so that got simplified (in a bit weird way).
π―ππππ πππ ππππ ππ ππππ ππ πππππ ππ.
May 31, 2023 at 3:10 am #44132The crafting is one of my biggest gripes so far. I have no issues with the abbreviations, but why can’t the game just highlight what I can and what I can’t craft at the moment with the available materials? And why can’t the crafting recipes show which materials I already have and which I’m still missing? Regarding every crafting recipe, I need to try to craft that item first, and when I get the message that I don’t have all of the required materials, I need to manually check what I’m still missing. Exe Create messed up big time here, this system is even worse than the one in Fairy Elements. Even the crafting systems of RPG Maker (MV/MZ) games are so much more user-friendly.
And to top if off, there’s a weird display glitch in the PC version that makes it impossible to scroll down past the beginning of the crafting recipe list’s “H” section, although there’s at least still a roundabout way to access the other crafting recipes. So yeah, the crafting sucks. Nevertheless, I hope I will still get some fun out of this game once I’m motivated again. I mean, I even played through Sephirothic Stories, so my frustration tolerance is pretty high. π
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May 31, 2023 at 4:16 am #44133The crafting is one of my biggest gripes so far. I have no issues with the abbreviations, but why canβt the game just highlight what I can and what I canβt craft at the moment with the available materials? And why canβt the crafting recipes show which materials I already have and which Iβm still missing? Regarding every crafting recipe, I need to try to craft that item first, and when I get the message that I donβt have all of the required materials, I need to manually check what Iβm still missing. Exe Create messed up big time here, this system is even worse than the one in Fairy Elements. Even the crafting systems of RPG Maker (MV/MZ) games are so much more user-friendly.
And to top if off, thereβs a weird display glitch in the PC version that makes it impossible to scroll down past the beginning of the crafting recipe listβs βHβ section, although thereβs at least still a roundabout way to access the other crafting recipes. So yeah, the crafting sucks. Nevertheless, I hope I will still get some fun out of this game once Iβm motivated again. I mean, I even played through Sephirothic Stories, so my frustration tolerance is pretty high.
True, that should be a given but I think they did not care about any QoL features back then.. It changed a little with games randomly having time saving features. I also wish they’d remake the game (or at least the menus) to add these needed things. I assume I have to catch literally everything instead of beating it down if i want a multiple of an item.
Even Disgaea series is easier to understand than a lack of essentials in this game.. And Traps are annoying to setup cause each time I have to manually go to traps select what i want then go out of menu, go to next spot and repeat. It’s good you can have up to 6 Teleporters though.
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May 31, 2023 at 7:30 am #44138Now that I have captured over 100 onigoes I can see the entire issue with crafting in the game.. Onigo hunting: Cool. Making sure you have 1 of every enemy.. Not so cool when you can have max 100 onigoes or so. So I scrap my idea of having all onigoes at one time. I will just want Boss Onigoes while all others are disposable.
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