1oldtymer

  • 1oldtymer replied to the topic Slots Question. in the forum Dragon’s Blade 4 days ago

    Haha–good joke!

  • 1oldtymer replied to the topic Slots Question. in the forum Dragon’s Blade 4 days ago

    That’s a good question.  I sure hope that there are not unique items available in the slots, as that would be a really lousy game design.  Strange that with so many players over such a long period of time that there don’t be the type of lists you mention.

  • 1oldtymer replied to the topic Slots Question. in the forum Dragon’s Blade 4 days ago

    I don’t know of any lists, but here is one piece from internet:

    Light Elixer, all classes, restores 826 HP and 470 Mana, targets one party member

    Elixer, all classes, restores 1972 HP and restores 1181 Mana, targets a party member

    Scryer’s Parchment, all classes, saves your game anywhere, to a slot of your choice. Note: this cannot be used i…[Read more]

  • The Satori Book is in the Mysterious Cave.

  • Thanks for the info, @Jesusalva, and your explanation is quite helpful.  However,  I look at it from a slightly different point of view.  It isn’t just the drop rate, but the drop rate for a specific item.  If it takes 50 hours of the same repeated battle to obtain the item, well, that might be a tad boring.  50 hours of varied play against a vari…[Read more]

  • A note from the open source “Andor’s Trail” rpg about its game drop rates:

    “Extraordinary Items are hard to obtain, because they have a drop ratio of 0.1%. On average (i.e. a 50% chance) you have to kill specific monsters 693 times to obtain the desired Extraordinary Item. When you are lucky you might get one earlier, but on average it will be…[Read more]

  • 1oldtymer replied to the topic Job change question. in the forum Tenmilli RPG 1 week ago

    All skills learned by level 20 in this game; Commander is thinking of Chronus Arc, where a few skills require higher levels.

  • 1oldtymer replied to the topic Job change question. in the forum Tenmilli RPG 1 week ago

    I believe I just changed jobs as soon as it was possible (different jobs have different level requirements, and other conditions).  The maximum required level to change into a job is 25.  The maximum level within a job to learn all spells is 20.

    Read the posts from Mastertrek about job changing, as they have very helpful advice.

  • I’m hoping that Hit-Point’s “Mysterious Weir”  (I’ve seen a few different translations), which Kemco is releasing on Android in Japan, makes it here.

  • I’m glad to have company in that category.  I even played an entire game trekking back and forth across the map and never realized there was a warp function.

  • According to the spreadsheet, the Desert Key is at the Desert Castle.  The Sylvan Talisman is in the Library.

    From the posted walkthrough:” After the battle you get the Desert Key, which will allow you to unlock the doors in the castle, and get the final treasure on the first floor.”  So part of the castle (the basement, if I recall correctly) y…[Read more]

  • 1oldtymer replied to the topic Where is Star Room? in the forum Summon Mate 2 weeks ago

  • I found this in my notes. It is not my writing, but comes  from either the help or some wiki.

    The monster gradually remembers the magic of absorption source and absorption destination that they remembered at the time of absorption.

    Depending on the combination of absorption it changes to another monster.  When absorbing, the destination’s e…[Read more]

  • 1oldtymer replied to the topic Where is Star Room? in the forum Summon Mate 2 weeks ago

    I’m not sure what you want to do.  If you have the ability via Suzaku to fly, just fly back.  If not, you should be able to teleport/warp (for me Lizar has that magic).  Or if you have the usable item “warp card” you can warp back to Oshiro castle (or any other town/city/castle you have already visited).

  • 1oldtymer replied to the topic Magic in DotQuest-RE in the forum Dotquest EN 2 weeks ago

    Yes, I completed the game.  Just grinding.  Now, there is a small trick that works quite well for grinding the health stuff.  A variant, not as good, works for the weapon skills, too.  Go just outside the first castle (elm castle) where the monsters are so weak they can’t really hurt you.  (That is once you have some strength).  Just set up the a…[Read more]

  • 1oldtymer started the topic Magic in DotQuest-RE in the forum Dotquest EN 2 weeks ago

    I have to put this post in this topic, as I don’t have the authority to create a new topic in this forum.  This post is about the android DotQuest-RE version in Google Play.  Using the Japanese Wiki translated by Google, I have cleaned up the table below and aligned it with the names and data in the current android “DotQuest-RE”.  BTW, I think th…[Read more]

  • 1oldtymer replied to the topic Eternal Concord in the forum Game Chat 2 weeks ago

    I have detailed notes about all the arena monsters (but that is at the end of the post-game).  There is one awful dungeon in the post game (perhaps the developer fixed it some), and it takes work to get to the post game.  But all in all there is a lot to like in “Eternal Concord.”

     

    BTW, I also have videos for defeating all the arena monsters, s…[Read more]

  • 1oldtymer replied to the topic Grinding Metal Enemies? in the forum Asdivine Kamura 3 weeks ago

    In addition to the points made by Jesusalva, there are several skills that give multiple hits.  Also:

    Shiki’s skill Iron Sledge :2×2 space critical rate 33% up for metal enemies over normal attacks
    Sakura’s  Marble Scoop weapon: critical hits for metal-class monsters 20% up

  • Congrats on making it through the game.  I didn’t think Summon Mate was much fun (you can see my post in the blog area), but another game from the same developer, Tenmilli RPG, is worth investigating.  The “regular” game isn’t exciting, but the “bonus” area, using “clear” data, has some unusual and interesting dungeons.  The battles aren’t a pr…[Read more]

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