Download: Google Play [Premium] [Trial] | App Store
Its nothing special, really.
Anyone who played games like Wizards of Brandel and Fernz Gate will feel familiar with this game.
Story-wise, it has a good story about the adventures of a mechanoid and his quest for discovery. Its all filled with twists like Asdivine Cross, but it feels lacking compared to it.
The game has its own version of Gardening by feeding Fairies with various sweets, which give you stat boosters and other stuff.
Battle Mechanics have significantly changed (in my perspective anyway). You can only use spells and skills with 4 “Bullets” or charge, which you can manually charge 2 or wait 1 turn to charge 1 bullet. The assist move was removed and was turned into a chance-based occurrence (a chance to accelerate your turn, increase bullets, increase damage, etc.)
The only real downside for me is Izen’s ability to absorb weapons via Synthesize. For players (like me) who normally steal and loot from enemies every encounter, Izen can be powerful enough to sweep the mobs and leave other units starved. For a game that encourages you to repeatedly use a skill to reduce cooldown this could cause drawbacks to anyone who ain’t Izen.
- Quality Storyline
- Easy if you loot a lot
- Too Easy if you overdo said looting